# Flintlock Long Guns

*The Black Powder Armory, Firearms, Blades, and Armour for Exodus NDS, 1400 to 1938. Source: https://exodusnds.com/sourcebooks/black-powder-armory/flintlock-long-guns*

Shoulder arms from 1650 to 1840. The smoothbore musket is damage 8 at Medium range, and the chapter is built around it.

Two things separate the entries: whether the barrel is rifled, and what goes down it.

| | Range | Reload | Notes |
|:--|:--|:-:|:--|
| **Smoothbore, ball** | Medium | Prepare 2 | Paper cartridges make it Prepare 1 |
| **Smoothbore, shot** | Short | Prepare 2 | Blast |
| **Rifle** | Long | Prepare 3 | Accurate; cartridges do not help |

All are **Unreliable** in the same way as the pistols. All but the Blunderbuss and the Volley Gun take a bayonet (Chapter 10), and a fired musket is a **Clubbed Musket** at no cost.

**Skill:** Heavy Ranged throughout.

<img class="framed" src="https://exodusnds.com/assets/sourcebook/black_powder_armory/black-powder-armory-flintlock-long-guns.jpg">

##### <span class="weapon-bar ballistic"></span>Trade Gun
<span class="weapon-aka">Fusil, Northwest gun, Carolina gun, Barbary musket</span>

<div class="weapon ballistic">

<span class="dmg">7</span>
<span class="crit">4</span>
<span class="range short">Medium</span>
<span class="enc">3</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">120</span>
<span class="avail">Common</span>
<span class="type">Ballistic</span>
<span class="qual">Prepare 2, Unreliable</span>

</div>

A light, cheap smoothbore made by the thousand for the fur and slave trades and for anyone who could not afford better. It is the gun in most civilian hands.

##### <span class="weapon-bar ballistic"></span>Musketoon
<span class="weapon-aka">Sea service carbine, cavalry carbine, short musket</span>

<div class="weapon ballistic">

<span class="dmg">7</span>
<span class="crit">3</span>
<span class="range short">Medium</span>
<span class="enc">3</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">200</span>
<span class="avail">Military</span>
<span class="type">Ballistic</span>
<span class="qual">Prepare 2, Unreliable</span>

</div>

A musket with the barrel cut to two feet, for horsemen and for the tops and gangways of a ship, where a full-length gun will not swing. Damage 7 at Medium range, Encumbrance 3.

##### <span class="weapon-bar ballistic"></span>Musket
<span class="weapon-aka">Brown Bess, Charleville, Potsdam musket, firelock</span>

<div class="weapon ballistic">

<span class="dmg">8</span>
<span class="crit">3</span>
<span class="range short">Medium</span>
<span class="enc">4</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">250</span>
<span class="avail">Military</span>
<span class="type">Ballistic</span>
<span class="qual">Prepare 2, Unreliable</span>

</div>

The infantry weapon of two centuries: a smoothbore firing a ball of three-quarters of an inch. Damage 8, Crit 3, Medium range.

With paper cartridges (Chapter 2) its **Prepare 2** becomes 1, and a drilled soldier loads and fires every round. It takes a bayonet (Chapter 10).

##### <span class="weapon-bar ballistic"></span>Fowling Piece
<span class="weapon-aka">Fowler, bird gun, long fowler, bucaneer gun</span>

<div class="weapon ballistic">

<span class="dmg">7</span>
<span class="crit">3</span>
<span class="range short">Medium</span>
<span class="enc">4</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">300</span>
<span class="avail">Common</span>
<span class="type">Ballistic</span>
<span class="qual">Prepare 2, Unreliable</span>

</div>

A long, slim smoothbore for hunting. The long-barrelled *fusil boucanier* of Hispaniola gave the buccaneers their name and their reputation as shots.

Loaded with ball it is damage 7 at Medium range. Loaded with shot it is damage 6 at Short range with **Blast 3**. The choice is made when it is loaded.

##### <span class="weapon-bar ballistic"></span>Blunderbuss
<span class="weapon-aka">Musketoon with a bell mouth, coach gun, thunder gun</span>

<div class="weapon ballistic">

<span class="dmg">8</span>
<span class="crit">3</span>
<span class="range short">Short</span>
<span class="enc">3</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">250</span>
<span class="avail">Common</span>
<span class="type">Ballistic</span>
<span class="qual">Blast 4, Knockdown, Prepare 2, Unreliable</span>

</div>

A short gun with a flared muzzle, loaded with a handful of pistol balls. The bell mouth does not spread the shot; it makes the gun easy to load on a moving coach or a rolling deck.

Damage 8 at Short range with **Blast 4** and **Knockdown**. It is the boarding gun.

##### <span class="weapon-bar ballistic"></span>Long Rifle
<span class="weapon-aka">Kentucky rifle, Pennsylvania rifle, Jäger rifle, Baker rifle</span>

<div class="weapon ballistic">

<span class="dmg">8</span>
<span class="crit">3</span>
<span class="range short">Long</span>
<span class="enc">4</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">500</span>
<span class="avail">Common</span>
<span class="type">Ballistic</span>
<span class="qual">Accurate 1, Prepare 3, Unreliable</span>

</div>

A rifled barrel and a tightly patched ball. It reaches Long range with **Accurate 1**, which no smoothbore does.

The ball must be forced down the grooves: **Prepare 3**, and paper cartridges do not help.

##### <span class="weapon-bar ballistic"></span>Volley Gun
<span class="weapon-aka">Nock gun, seven-barrelled gun</span>

<div class="weapon ballistic">

<span class="dmg">10</span>
<span class="crit">3</span>
<span class="range short">Short</span>
<span class="enc">6</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">1500</span>
<span class="avail">Rare</span>
<span class="type">Ballistic</span>
<span class="qual">Blast 4, Knockdown, Cumbersome 4, Prepare 4, Unreliable</span>

</div>

Seven barrels brazed together and fired at once, made for the fighting tops of warships. Damage 10 with **Blast 4** and **Knockdown**.

It needs Might 4. A firer with less is knocked Prone by the recoil on any attack that generates a Bane.

<img class="framed" src="https://exodusnds.com/assets/sourcebook/black_powder_armory/black-powder-armory-fighting-top.jpg">
