# Matchlocks and Wheellocks

*The Black Powder Armory, Firearms, Blades, and Armour for Exodus NDS, 1400 to 1938. Source: https://exodusnds.com/sourcebooks/black-powder-armory/matchlocks-and-wheellocks*

The first firearms, from the hand gonne of about 1400 to the heavy musket of the pike-and-shot armies. Their period ends around 1650, though the matchlock lingers a century longer where money is short.

Every entry fires once and then takes three or four maneuvers to reload. Most carry **Slow Match**: the gun needs a burning cord to fire, it cannot be fired in rain, and the glowing match shows in the dark.

| Lock | Reload | Fires in rain | Price |
|:--|:-:|:-:|:--|
| Hand-held match (Hand Gonne) | Prepare 4 | No | Lowest |
| Matchlock | Prepare 3 | No | Low |
| Wheellock | Prepare 3 | With 2 Bane Dice | Seven times a matchlock |

What these guns buy is damage that ignores a lifetime of training. A longbow in *The Ranged Armory* needs Might 3 and years of practice. An arquebus needs an afternoon.

**Skill:** Heavy Ranged, except the Wheellock Pistol (Light Ranged).

<img class="framed" src="https://exodusnds.com/assets/sourcebook/black_powder_armory/black-powder-armory-matchlocks.jpg">

##### <span class="weapon-bar ballistic"></span>Hand Gonne
<span class="weapon-aka">Handgonne, pole gun, tiller gun, fire lance</span>

<div class="weapon ballistic">

<span class="dmg">7</span>
<span class="crit">4</span>
<span class="range short">Short</span>
<span class="enc">4</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">80</span>
<span class="avail">Common</span>
<span class="type">Ballistic</span>
<span class="qual">Prepare 4, Slow Match, Unreliable, Inaccurate 2, Cumbersome 2</span>

</div>

An iron tube on a pole, fired by touching a match to a hole. It is the first firearm one person can carry. It frightens horses, it goes through mail, and it hits what it is pointed at about one time in three.

**Prepare 4** is the slowest reload in the book, and **Inaccurate 2** applies to every shot.

##### <span class="weapon-bar ballistic"></span>Arquebus
<span class="weapon-aka">Caliver, hackbut, tanegashima, harquebus</span>

<div class="weapon ballistic">

<span class="dmg">7</span>
<span class="crit">3</span>
<span class="range short">Medium</span>
<span class="enc">3</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">150</span>
<span class="avail">Common</span>
<span class="type">Ballistic</span>
<span class="qual">Prepare 3, Slow Match, Unreliable</span>

</div>

A shoulder gun with a trigger that lowers a burning match into the pan. It is light enough to aim without a rest, and it is the gun of the pike-and-shot armies.

Damage 7 at Medium range. **Prepare 3** to reload; a bandolier of measured charges (Chapter 2) makes it 2.

##### <span class="weapon-bar ballistic"></span>Matchlock Musket
<span class="weapon-aka">Heavy musket, Spanish musket, rest musket</span>

<div class="weapon ballistic">

<span class="dmg">9</span>
<span class="crit">3</span>
<span class="range short">Medium</span>
<span class="enc">5</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">250</span>
<span class="avail">Military</span>
<span class="type">Ballistic</span>
<span class="qual">Pierce 1, Prepare 3, Slow Match, Unreliable, Cumbersome 3</span>

</div>

A heavy gun fired from a forked rest, built to put a two-ounce ball through a breastplate. Damage 9 and **Pierce 1**.

It needs Might 3. Planted on its rest, which is part of preparing it, the requirement is ignored.

##### <span class="weapon-bar ballistic"></span>Wheellock Pistol
<span class="weapon-aka">Puffer, dag, reiter pistol</span>

<div class="weapon ballistic">

<span class="dmg">6</span>
<span class="crit">3</span>
<span class="range short">Short</span>
<span class="enc">1</span>

</div>

<div class="weapon-detail">

<span class="skill">Light Ranged</span>
<span class="price">900</span>
<span class="avail">Rare</span>
<span class="type">Ballistic</span>
<span class="qual">Prepare 3, Concealable 1</span>

</div>

A pistol fired by a spring-driven wheel striking sparks from pyrite. There is no match to light, so it can be carried loaded under a cloak and fired with one hand from a saddle. It was the first concealable firearm, and several princes banned it for that reason.

The lock is a watchmaker's work and is priced like one. Spanning the wheel is part of its **Prepare 3**.

##### <span class="weapon-bar ballistic"></span>Wheellock Carbine
<span class="weapon-aka">Petronel, cavalry carbine, hunting wheellock</span>

<div class="weapon ballistic">

<span class="dmg">7</span>
<span class="crit">3</span>
<span class="range short">Medium</span>
<span class="enc">3</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">1100</span>
<span class="avail">Rare</span>
<span class="type">Ballistic</span>
<span class="qual">Prepare 3</span>

</div>

A short wheellock long gun for horsemen and wealthy hunters. It has the arquebus's numbers without **Slow Match** and without **Unreliable**, at seven times the price.

<img class="framed" src="https://exodusnds.com/assets/sourcebook/black_powder_armory/black-powder-armory-matchlock-line.jpg" alt="A matchlock line firing from behind pikes" loading="lazy">
