# Signature Components

*Crown Meridian Ship Catalog, Armored Hulls of the Irnan Directorate for Void Drifters. Source: https://exodusnds.com/sourcebooks/crown-meridian/signature-components*

Modules and systems that only Crown builds. They are Native aboard a Crown hull and Certified aboard an Openframe hull. Everywhere else they are an integration with a difficulty.

## Reading a Component

**Slots** and **Minimum Scale** work as in the module catalog. **Cost** is a multiplier on the standard module price (Vehicles Manual, Chapter 12). **Acquisition** is who may own it. A component marked **Power** adds Power Load while active.

| Component | Slots | Min Scale | Cost | Acquisition |
|:--|:-:|:-:|:-:|:--|
| Reinforced Command Core | 1 | 5 | ×2.0 | Licensed |
| Citadel Bulkheads | 2 | 4 | ×2.0 | Licensed |
| Layered Power Bus | System | 4 | See text | Licensed |
| Registry Transponder | 1 | 1 | ×1.0 | Open |
| Inspection Block | 1 | 3 | ×1.5 | Licensed |
| Vault Hold | 1 | 3 | ×1.8 | Restricted |
| Marine Lock | 1 | 3 | ×1.5 | Restricted |
| Convoy Link | 1 | 4 | ×2.0 | Restricted |

*Costs and rules here are first proposals and need table testing.*

**Reinforced Command Core.** A protected secondary bridge. When a Critical Hit puts a crew station out of action, its crew move to the core as a Maneuver and act from it with no penalty. Communications from the core can be jammed only by Military electronic warfare. Factory fit on the CM-540. The Vehicles Manual, Chapter 10, prints the same module.

**Citadel Bulkheads.** A set of compartment bulkheads that localize a breach. When the ship would suffer a hull breach or decompression, only one compartment is affected, and checks to repair Hull Damage there remove 1 Bane Die <span class="dice sm bane d6"></span>.

**Layered Power Bus.** A Power Distribution upgrade, bought at build time or as a retrofit. Power Load may exceed Power Capacity by up to 2 before an engineer must act, instead of by exactly 1. Cost: 4 build points.

**Registry Transponder.** An honest, unspoofable transponder. Port inspections treat the ship as documented: checks to pass inspection remove 1 Bane Die <span class="dice sm bane d6"></span>. It cannot be turned off, so checks to enter Cold Running add 1 Bane Die.

**Inspection Block.** Crown's pattern of the customs inspection module. A sealed compartment with scanners that lets an officer search a docked ship or its cargo. Checks to search add 1 Boon Die <span class="dice sm boon d6"></span>.

**Vault Hold.** Crown's pattern of the secure cargo vault. Holds 10 Cargo Units of sealed freight. Checks to open it without the keys add 1 Bane Die <span class="dice sm bane d6"></span>, and it raises an alert when tampered with.

**Marine Lock.** A reinforced airlock sized for armored troops, with a collar interface for boarding craft. Boarding or repelling boarders at this lock removes 1 Bane Die <span class="dice sm bane d6"></span> from the Crown crew's checks.

**Convoy Link.** A data link that lets a ship run a formation. While the ship is within Short range of a friendly vessel, that vessel removes 1 Bane Die <span class="dice sm bane d6"></span> from checks to coordinate point defense. Needs Professional Directive AI. The CM-540's Convoy Anchor trait is this system built into the hull.

<img class="framed" src="https://exodusnds.com/assets/sourcebook/crown_meridian/vd-cm-113-command-core.jpg" alt="Reinforced Command Core manned" loading="lazy">
