# Great Guns

*The Heavy Armory, Siege Engines, Great Guns, and Vehicle Weapons for Exodus NDS. Source: https://exodusnds.com/sourcebooks/heavy-armory/great-guns*

Muzzle-loading guns on carriages, from the first that could be moved to the last before the breechloader. *The Black Powder Armory* stops at the swivel gun on the rail. This chapter starts with the gun beside it.

**Named by the weight of the ball.** A nine-pounder throws a nine-pound iron shot. The entries group them into four sizes.

**Slow-Firing is the drill.** Sponge, load, ram, prime, run out, lay, fire. A good crew does it in the listed rounds. Chapter 3 says what a short crew does.

**Every gun here is Unreliable** until the last decades of the period, and all of them make smoke.

## Shot

A smoothbore gun fires any of these. The crew chooses when it loads.

| Shot | Effect | Price |
|:--|:--|:-:|
| **Round shot** | The listed profile | x1 |
| **Grape or canister** | Range becomes Short. Against people, Blast equal to the gun's Hull damage, with no Boons needed. Against vehicles and structures, half damage | x1 |
| **Chain or bar shot** | Range one band shorter. Against a sailing ship: 2 less Hull, and System Damage equal to half the gun's Hull damage | x1.5 |
| **Heated shot** | Forts and shore batteries only. Adds Burn 2 against wooden ships and buildings. Slow-Firing 1 higher | x1 |
| **Double shot** | Range becomes Short. Add 2 Hull. Add 1 Bane Die | x2 |
| **Shell (from 1820)** | Guns of Heavy mount only. Adds Blast 4 and Burn 1. Unreliable even on a gun that is not | x3 |

<img class="framed" src="https://exodusnds.com/assets/sourcebook/heavy_armory/heavy-armory-powder.jpg">

##### <span class="weapon-bar ballistic"></span>Light Gun
<span class="weapon-aka">Falcon, minion, three- and four-pounder, grasshopper</span>

<div class="weapon ballistic ship">

<span class="mount">Light</span>
<span class="dmg">3</span>
<span class="crit">4</span>
<span class="range">Long</span>
<span class="crew">3</span>

</div>

<div class="weapon-detail">

<span class="price">1500</span>
<span class="avail">Military</span>
<span class="from">1400</span>
<span class="type">Ballistic</span>
<span class="qual">Crew 3, Slow-Firing 2, Unreliable</span>

</div>

The smallest carriage gun: a battalion piece on land and the armament of a sloop or a merchantman at sea. Two horses or six men move it.

##### <span class="weapon-bar ballistic"></span>Medium Gun
<span class="weapon-aka">Saker, six-, nine-, and twelve-pounder, field gun</span>

<div class="weapon ballistic ship">

<span class="mount">Standard</span>
<span class="dmg">5</span>
<span class="crit">3</span>
<span class="range">Long</span>
<span class="crew">5</span>

</div>

<div class="weapon-detail">

<span class="price">3000</span>
<span class="avail">Military</span>
<span class="from">1400</span>
<span class="type">Ballistic</span>
<span class="qual">Crew 5, Slow-Firing 2, Unreliable</span>

</div>

The standard field gun of every army and the main battery of a frigate. A battery of six on land, or a broadside of fourteen at sea, is what most fights of this period are decided by.

##### <span class="weapon-bar ballistic"></span>Long Nine
<span class="weapon-aka">Chase gun, long gun, bow chaser</span>

<div class="weapon ballistic ship">

<span class="mount">Standard</span>
<span class="dmg">5</span>
<span class="crit">3</span>
<span class="range">Extreme</span>
<span class="crew">5</span>

</div>

<div class="weapon-detail">

<span class="price">4500</span>
<span class="avail">Military</span>
<span class="from">1650</span>
<span class="type">Ballistic</span>
<span class="qual">Accurate 1, Crew 5, Slow-Firing 2</span>

</div>

A nine-pounder with a long, carefully bored barrel, mounted in the bow or stern to fire during a chase. It is the gun a captain lays himself.

##### <span class="weapon-bar ballistic"></span>Heavy Gun
<span class="weapon-aka">Culverin, eighteen- and twenty-four-pounder, siege gun</span>

<div class="weapon ballistic ship">

<span class="mount">Heavy</span>
<span class="dmg">7</span>
<span class="crit">3</span>
<span class="range">Long</span>
<span class="crew">8</span>

</div>

<div class="weapon-detail">

<span class="price">6000</span>
<span class="avail">Military</span>
<span class="from">1400</span>
<span class="type">Ballistic</span>
<span class="qual">Pierce 1, Crew 8, Slow-Firing 3, Unreliable</span>

</div>

The lower-deck gun of a frigate and the breaching gun of a siege train. On land it needs eight horses and a road.

##### <span class="weapon-bar ballistic"></span>Great Gun
<span class="weapon-aka">Demi-cannon, thirty-two- and forty-two-pounder</span>

<div class="weapon ballistic ship">

<span class="mount">Heavy</span>
<span class="dmg">8</span>
<span class="crit">3</span>
<span class="range">Long</span>
<span class="crew">12</span>

</div>

<div class="weapon-detail">

<span class="price">8000</span>
<span class="avail">Military</span>
<span class="from">1400</span>
<span class="type">Ballistic</span>
<span class="qual">Pierce 2, Crew 12, Slow-Firing 3, Unreliable</span>

</div>

The lower-deck gun of a ship of the line, and the gun of a coastal fort. It is too heavy to take on campaign. A broadside of these is the heaviest blow of the age of sail.

##### <span class="weapon-bar ballistic"></span>Carronade
<span class="weapon-aka">Smasher, gunnade, short gun</span>

<div class="weapon ballistic ship">

<span class="mount">Heavy</span>
<span class="dmg">8</span>
<span class="crit">4</span>
<span class="range">Short</span>
<span class="crew">4</span>

</div>

<div class="weapon-detail">

<span class="price">3500</span>
<span class="avail">Military</span>
<span class="from">1650</span>
<span class="type">Ballistic</span>
<span class="qual">Crew 4, Slow-Firing 2, Inaccurate 1</span>

</div>

A short, light gun throwing a heavy ball a short way. It needs a third of a long gun's crew and weight, which lets a small ship carry a big ship's broadside. From 1779.

##### <span class="weapon-bar blast"></span>Mortar
<span class="weapon-aka">Bomb, coehorn, siege mortar</span>

<div class="weapon blast ship">

<span class="mount">Heavy</span>
<span class="dmg">7</span>
<span class="crit">4</span>
<span class="range">Medium to Long</span>
<span class="crew">5</span>

</div>

<div class="weapon-detail">

<span class="price">5000</span>
<span class="avail">Military</span>
<span class="from">1400</span>
<span class="type">Blast</span>
<span class="qual">Indirect, Blast 5, Burn 1, Emplaced, Crew 5, Slow-Firing 3, Inaccurate 1</span>

</div>

A squat tube that lobs a hollow, fused shell over a wall. It is the only gun of the period that hits what is behind cover. At sea it is carried by a bomb vessel built for nothing else.

##### <span class="weapon-bar blast"></span>Field Howitzer
<span class="weapon-aka">Licorne, obusier, royal howitzer</span>

<div class="weapon blast ship">

<span class="mount">Standard</span>
<span class="dmg">5</span>
<span class="crit">4</span>
<span class="range">Medium to Long</span>
<span class="crew">5</span>

</div>

<div class="weapon-detail">

<span class="price">4000</span>
<span class="avail">Military</span>
<span class="from">1650</span>
<span class="type">Blast</span>
<span class="qual">Indirect, Blast 4, Crew 5, Slow-Firing 2</span>

</div>

A short gun on a field carriage, firing shells at a high angle. One or two march with every battery to deal with troops behind a hedge or a wall.

##### <span class="weapon-bar ballistic"></span>Organ Gun
<span class="weapon-aka">Ribauldequin, volley cart, death organ</span>

<div class="weapon ballistic ship">

<span class="mount">Light</span>
<span class="dmg">2</span>
<span class="crit">4</span>
<span class="range">Medium</span>
<span class="crew">3</span>

</div>

<div class="weapon-detail">

<span class="price">1200</span>
<span class="avail">Military</span>
<span class="from">1400</span>
<span class="type">Ballistic</span>
<span class="qual">Blast 3, Crew 3, Limited Ammo 1, Prepare 6, Unreliable</span>

</div>

A row of small barrels on a cart, fired together. It defends a gate or a breach with one devastating volley and then takes six maneuvers to load again.

##### <span class="weapon-bar blast"></span>War Rocket Battery
<span class="weapon-aka">Rocket troop, rocket boat frame</span>

<div class="weapon blast ship">

<span class="mount">Standard</span>
<span class="dmg">4</span>
<span class="crit">4</span>
<span class="range">Long</span>
<span class="crew">4</span>

</div>

<div class="weapon-detail">

<span class="price">2500</span>
<span class="avail">Military</span>
<span class="from">1650</span>
<span class="type">Blast</span>
<span class="qual">Blast 3, Burn 2, Inaccurate 2, Salvo 4, Crew 4, Limited Ammo 12</span>

</div>

Frames or troughs firing iron-cased rockets in volleys. They set fire to towns and ships, frighten horses, and land almost anywhere. From 1805.

##### <span class="weapon-bar blast"></span>Spar Torpedo
<span class="weapon-aka">Torpedo boat spar, the davit charge</span>

<div class="weapon blast ship">

<span class="mount">Standard</span>
<span class="dmg">10</span>
<span class="crit">3</span>
<span class="range">Engaged</span>
<span class="crew">4</span>

</div>

<div class="weapon-detail">

<span class="price">1500</span>
<span class="avail">Military</span>
<span class="from">1840</span>
<span class="type">Blast</span>
<span class="qual">Pierce 2, Limited Ammo 1</span>

</div>

A powder charge on a long pole over the bow of a launch, pushed against a ship's side below the waterline and fired. The launch takes one quarter of the damage it deals. From 1863.

<img class="framed" src="https://exodusnds.com/assets/sourcebook/heavy_armory/heavy-armory-broadside.jpg" alt="A gun deck in action" loading="lazy">
