# Guns of the Mechanised Age

*The Heavy Armory, Siege Engines, Great Guns, and Vehicle Weapons for Exodus NDS. Source: https://exodusnds.com/sourcebooks/heavy-armory/guns-of-the-mechanised-age*

Ground weapons from 1939 to today: what is bolted to a tank, towed behind a truck, or carried in three loads by an infantry section.

The first five entries are **personal-scale** crew weapons. They are what a squad owns. Everything after them is what a squad calls for.

## Shells

A gun of this chapter or the last fires any of these that suits it. The loader chooses.

| Shell | Effect | Price |
|:--|:--|:-:|
| **High explosive** | The listed profile for howitzers and mortars. For tank and field guns: no Pierce, and Blast 3 | x1 |
| **Armour-piercing** | The listed profile for tank and anti-tank guns. No Blast | x1 |
| **Shaped charge (from 1942)** | Pierce 4, whatever the gun. Damage does not fall with range. Blast 1 | x2 |
| **Sabot (from 1944)** | Pierce 2 higher. No Blast. Long-barrelled guns only | x4 |
| **Shrapnel or canister** | Range becomes Medium. Against people, Blast equal to the gun's Hull damage, with no Boons needed. Half damage to vehicles | x1 |
| **Smoke** | No damage. A cloud of Short radius for 5 rounds: add 2 Bane Dice to attacks through it | x1 |
| **Illumination** | No damage. Lights everything within Long range of the burst for 3 rounds | x1 |

<img class="framed" src="https://exodusnds.com/assets/sourcebook/heavy_armory/heavy-armory-ground.jpg">

##### <span class="weapon-bar ballistic"></span>Heavy Machine Gun
<span class="weapon-aka">Fifty-calibre, twelve-seven, the deuce</span>

<div class="weapon ballistic">

<span class="dmg">12</span>
<span class="crit">3</span>
<span class="range short">Extreme</span>
<span class="enc">10</span>

</div>

<div class="weapon-detail">

<span class="skill">Gunnery</span>
<span class="price">14000</span>
<span class="avail">Military</span>
<span class="from">1939</span>
<span class="type">Ballistic</span>
<span class="qual">Auto-Fire, Pierce 3, Vicious 2, Sustained Fire, Breach 1, Emplaced, Crew 2, Prepare 2</span>

</div>

The gun on the tripod, the truck ring, the tank cupola, and the boat's bow. Mounted on a vehicle it is the Pintle Gun of *The Starship Armory*. **Breach 1**: it holes unarmoured and lightly armoured vehicles.

##### <span class="weapon-bar blast"></span>Automatic Grenade Launcher
<span class="weapon-aka">Belt-fed launcher, forty-mil gun</span>

<div class="weapon blast">

<span class="dmg">8</span>
<span class="crit">4</span>
<span class="range short">Extreme</span>
<span class="enc">9</span>

</div>

<div class="weapon-detail">

<span class="skill">Gunnery</span>
<span class="price">20000</span>
<span class="avail">Military</span>
<span class="from">1968</span>
<span class="type">Blast</span>
<span class="qual">Auto-Fire, Blast 6, Pierce 4, Breach 1, Emplaced, Crew 2, Prepare 2, Limited Ammo 6</span>

</div>

A machine gun that fires grenades. Each Auto-Fire hit triggers its own Blast for 1 Boon.

##### <span class="weapon-bar blast"></span>Medium Mortar
<span class="weapon-aka">Eighty-one, eighty-two, battalion mortar</span>

<div class="weapon blast">

<span class="dmg">12</span>
<span class="crit">3</span>
<span class="range short">Extreme</span>
<span class="enc">12</span>

</div>

<div class="weapon-detail">

<span class="skill">Gunnery</span>
<span class="price">25000</span>
<span class="avail">Military</span>
<span class="from">1939</span>
<span class="type">Blast</span>
<span class="qual">Indirect, Blast 10, Siege 2, Emplaced, Crew 3, Prepare 3</span>

</div>

The infantry's own artillery: three loads for three people and a bomb every few seconds. It cannot attack inside Medium range.

##### <span class="weapon-bar blast"></span>Recoilless Rifle
<span class="weapon-aka">Recoilless gun, one-oh-six, jeep gun</span>

<div class="weapon blast">

<span class="dmg">16</span>
<span class="crit">3</span>
<span class="range short">Extreme</span>
<span class="enc">14</span>

</div>

<div class="weapon-detail">

<span class="skill">Gunnery</span>
<span class="price">12000</span>
<span class="avail">Military</span>
<span class="from">1944</span>
<span class="type">Blast</span>
<span class="qual">Blast 6, Pierce 6, Breach 3, Backblast 6, Emplaced, Crew 2, Prepare 2, Slow-Firing 1</span>

</div>

A light gun that vents its recoil backwards, small enough for a jeep or a tripod. It gives infantry a tank-killing weapon with a visible signature every time it fires.

##### <span class="weapon-bar blast"></span>Anti-Tank Guided Missile
<span class="weapon-aka">Wire-guided missile, tripod missile</span>

<div class="weapon blast">

<span class="dmg">18</span>
<span class="crit">2</span>
<span class="range short">Extreme</span>
<span class="enc">12</span>

</div>

<div class="weapon-detail">

<span class="skill">Gunnery</span>
<span class="price">60000</span>
<span class="avail">Military</span>
<span class="from">1960</span>
<span class="type">Blast</span>
<span class="qual">Blast 6, Pierce 6, Breach 4, Guided 3, Emplaced, Crew 2, Prepare 2, Limited Ammo 1, Slow-Firing 1</span>

</div>

A missile steered to its target by the gunner through a wire or a beam. The gunner must keep the sight on the target until it hits: an attack on the gunner before then adds 2 Bane Dice to the missile. It cannot attack inside Medium range.

##### <span class="weapon-bar ballistic"></span>Automatic Cannon
<span class="weapon-aka">Twenty- to thirty-mil cannon, chain gun, Oerlikon</span>

<div class="weapon ballistic ship">

<span class="mount">Light</span>
<span class="dmg">4</span>
<span class="crit">4</span>
<span class="range">Long</span>
<span class="crew">2</span>

</div>

<div class="weapon-detail">

<span class="price">90000</span>
<span class="avail">Military</span>
<span class="from">1939</span>
<span class="type">Ballistic</span>
<span class="qual">Auto-Fire, Pierce 1, Anti-Air, Limited Ammo 20</span>

</div>

The gun of armoured cars, infantry fighting vehicles, patrol boats, and light anti-aircraft mounts. It is the Autocannon of *The Starship Armory* with a faster cyclic rate.

##### <span class="weapon-bar ballistic"></span>Light Tank Gun
<span class="weapon-aka">Thirty-seven, two-pounder, light anti-tank gun</span>

<div class="weapon ballistic ship">

<span class="mount">Light</span>
<span class="dmg">4</span>
<span class="crit">3</span>
<span class="range">Long</span>
<span class="crew">3</span>

</div>

<div class="weapon-detail">

<span class="price">40000</span>
<span class="avail">Military</span>
<span class="from">1939</span>
<span class="type">Ballistic</span>
<span class="qual">Pierce 2, Crew 3</span>

</div>

The gun of the tanks and anti-tank batteries of 1939. Within three years it could not hurt the tanks it faced.

##### <span class="weapon-bar ballistic"></span>Medium Tank Gun
<span class="weapon-aka">Seventy-five, seventy-six, six-pounder</span>

<div class="weapon ballistic ship">

<span class="mount">Standard</span>
<span class="dmg">5</span>
<span class="crit">3</span>
<span class="range">Long</span>
<span class="crew">4</span>

</div>

<div class="weapon-detail">

<span class="price">120000</span>
<span class="avail">Military</span>
<span class="from">1941</span>
<span class="type">Ballistic</span>
<span class="qual">Pierce 3, Blast 2, Crew 4, Slow-Firing 1</span>

</div>

The gun of the medium tank and of the towed anti-tank gun that waited for it. **Slow-Firing 1** is the loader in a cramped turret; on an open field carriage with a full crew it is ignored.

##### <span class="weapon-bar ballistic"></span>Heavy Tank Gun
<span class="weapon-aka">Eighty-eight, ninety, seventeen-pounder, one-twenty-two</span>

<div class="weapon ballistic ship">

<span class="mount">Standard</span>
<span class="dmg">6</span>
<span class="crit">3</span>
<span class="range">Extreme</span>
<span class="crew">5</span>

</div>

<div class="weapon-detail">

<span class="price">250000</span>
<span class="avail">Military</span>
<span class="from">1942</span>
<span class="type">Ballistic</span>
<span class="qual">Pierce 4, Blast 2, Crew 5, Slow-Firing 1</span>

</div>

A high-velocity gun, first built to shoot at aircraft and then pointed at tanks. It kills a medium tank of its day in two hits at any range it can see.

##### <span class="weapon-bar ballistic"></span>Main Battle Tank Gun
<span class="weapon-aka">One-oh-five, one-twenty, one-twenty-five smoothbore</span>

<div class="weapon ballistic ship">

<span class="mount">Standard</span>
<span class="dmg">6</span>
<span class="crit">3</span>
<span class="range">Extreme</span>
<span class="crew">4</span>

</div>

<div class="weapon-detail">

<span class="price">600000</span>
<span class="avail">Military</span>
<span class="from">1960</span>
<span class="type">Ballistic</span>
<span class="qual">Accurate 1, Pierce 5, Blast 2, Crew 4</span>

</div>

A stabilised gun with a ballistic computer. It fires on the move and hits what it aims at. With an autoloader the crew is 3.

##### <span class="weapon-bar blast"></span>Light Howitzer
<span class="weapon-aka">One-oh-five, twenty-five-pounder, pack howitzer</span>

<div class="weapon blast ship">

<span class="mount">Standard</span>
<span class="dmg">6</span>
<span class="crit">4</span>
<span class="range">Long to Extreme</span>
<span class="crew">6</span>

</div>

<div class="weapon-detail">

<span class="price">200000</span>
<span class="avail">Military</span>
<span class="from">1939</span>
<span class="type">Blast</span>
<span class="qual">Indirect, Blast 4, Crew 6</span>

</div>

The divisional gun: light enough to tow behind a truck or sling under a helicopter. It may fire directly at Medium range without Indirect, at 5 Hull with Pierce 1.

##### <span class="weapon-bar blast"></span>Rocket Artillery
<span class="weapon-aka">Rocket truck, multiple launcher, organ</span>

<div class="weapon blast ship">

<span class="mount">Standard</span>
<span class="dmg">5</span>
<span class="crit">4</span>
<span class="range">Extreme</span>
<span class="crew">3</span>

</div>

<div class="weapon-detail">

<span class="price">300000</span>
<span class="avail">Military</span>
<span class="from">1941</span>
<span class="type">Blast</span>
<span class="qual">Indirect, Blast 4, Inaccurate 2, Salvo 4, Crew 3, Limited Ammo 4, Prepare 10</span>

</div>

A truck with rails or tubes for a dozen to forty rockets, fired in seconds. Each of four ripples is one attack. Reloading takes ten minutes, by which time the truck should be somewhere else.

##### <span class="weapon-bar blast"></span>Heavy Anti-Aircraft Gun
<span class="weapon-aka">Eighty-eight, three-point-seven, ninety-mil</span>

<div class="weapon blast ship">

<span class="mount">Standard</span>
<span class="dmg">6</span>
<span class="crit">3</span>
<span class="range">Extreme</span>
<span class="crew">6</span>

</div>

<div class="weapon-detail">

<span class="price">250000</span>
<span class="avail">Military</span>
<span class="from">1939</span>
<span class="type">Blast</span>
<span class="qual">Blast 3, Anti-Air, Crew 6</span>

</div>

A high-velocity gun firing time-fused shells into the path of aircraft. It can hit a target in flight at any height. Pointed at the ground it is the Heavy Tank Gun.

##### <span class="weapon-bar blast"></span>Surface-to-Air Missile
<span class="weapon-aka">SAM, air defence missile</span>

<div class="weapon blast ship">

<span class="mount">Standard</span>
<span class="dmg">7</span>
<span class="crit">3</span>
<span class="range">Extreme</span>
<span class="crew">4</span>

</div>

<div class="weapon-detail">

<span class="price">800000</span>
<span class="avail">Military</span>
<span class="from">1955</span>
<span class="type">Blast</span>
<span class="qual">Lock-On, Tracking, Interceptable, Crew 4, Limited Ammo 4</span>

</div>

A radar- or heat-guided missile on a trailer, a tracked launcher, or a ship. It attacks only targets in flight. The shoulder-fired version is the Guided Missile Launcher in *The Modern Armory*.

<div class="glass">

##### <span class="weapon-bar blast"></span>Vehicle Missile Launcher

<img class="framed" src="https://exodusnds.com/assets/sourcebook/heavy_armory/heavy-armory-ambush.jpg" alt="Vehicle Missile Launcher" loading="lazy">

<span class="weapon-aka">Tube-launched missile, tank destroyer rack</span>

<div class="weapon blast ship">

<span class="mount">Standard</span>
<span class="dmg">8</span>
<span class="crit">2</span>
<span class="range">Extreme</span>
<span class="crew">2</span>

</div>

<div class="weapon-detail">

<span class="price">250000</span>
<span class="avail">Military</span>
<span class="from">1965</span>
<span class="type">Blast</span>
<span class="qual">Pierce 5, Lock-On, Interceptable, Limited Ammo 2, Slow-Firing 1</span>

</div>

Heavy anti-tank missiles on a vehicle or a helicopter. They outrange a tank's gun, and the launcher must stay exposed while they fly.

</div>
