# Rifles and Carbines

*The Modern Armory, Firearms, Explosives, and Ammunition for Exodus NDS, 1939 to Today. Source: https://exodusnds.com/sourcebooks/modern-armory/rifles-and-carbines*

Long guns firing a single bullet. The family covers the civilian hunting rifle and the infantry rifle, which for much of the period were the same object.

A full-power or intermediate rifle cartridge is damage 8 at Long range, and most of this chapter sits on that number. Entries differ in how they fire: one shot at a time with **Accurate**, one per trigger pull, or with **Auto-Fire**.

| Action | Entry | Buys | Pays |
|:--|:--|:--|:--|
| Bolt | Bolt-Action Rifle | Accurate 1 | Limited Ammo 5 |
| Self-loading | Semi-Automatic Rifle | No limit | Nothing |
| Selective fire | Assault Rifle, Carbine | Auto-Fire | Military availability |

**Skill:** Heavy Ranged throughout.

<img class="framed" src="https://exodusnds.com/assets/sourcebook/modern_armory/modern-armory-rifles.jpg">

##### <span class="weapon-bar ballistic"></span>Air Rifle
<span class="weapon-aka">Break-barrel pellet rifles, Girandoni pattern, PCP hunting air rifles</span>

<div class="weapon ballistic">

<span class="dmg">3</span>
<span class="crit">5</span>
<span class="range short">Short</span>
<span class="enc">2</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">100</span>
<span class="avail">Common</span>
<span class="type">Ballistic</span>
<span class="qual">Silent, Accurate 1, Slow-Firing 1</span>

</div>

A spring or pre-charged pneumatic rifle firing a lead pellet. It is sold without a licence in most countries.

Damage 3 is the lowest of any firearm in the book. It is here because it is **Silent** and **Accurate 1** for the price of a pair of boots, and because it kills rats, guard dogs' attention, and light bulbs. **Slow-Firing 1**: it is cocked or pumped between shots.

##### <span class="weapon-bar ballistic"></span>Rimfire Rifle, .22
<span class="weapon-aka">Ruger 10/22, Marlin Model 60, Winchester Model 69</span>

<div class="weapon ballistic">

<span class="dmg">5</span>
<span class="crit">4</span>
<span class="range short">Medium</span>
<span class="enc">2</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">200</span>
<span class="avail">Common</span>
<span class="type">Ballistic</span>
<span class="qual">Accurate 1</span>

</div>

The most common rifle in the world. A long barrel gives the .22 cartridge one more point of damage than it has from a pistol.

Damage 5, **Accurate 1**, Medium range, and nobody looks twice at one in a farm truck. Fitted with a suppressor it is very nearly Silent as it stands.

##### <span class="weapon-bar ballistic"></span>Lever-Action Carbine
<span class="weapon-aka">Winchester 94, Marlin 336, pistol-calibre lever guns</span>

<div class="weapon ballistic">

<span class="dmg">7</span>
<span class="crit">3</span>
<span class="range short">Medium</span>
<span class="enc">3</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">450</span>
<span class="avail">Common</span>
<span class="type">Ballistic</span>
<span class="qual">None</span>

</div>

A short repeating rifle worked by a loop under the grip. It fires a medium-power cartridge and carries well in a saddle scabbard or behind a truck seat.

Damage 7 at Medium range with no qualities and no drawbacks. It is one step below a full rifle in both damage and reach, and it is cheap.

##### <span class="weapon-bar ballistic"></span>Bolt-Action Rifle
<span class="weapon-aka">Mauser 98, Lee-Enfield, Mosin-Nagant, Springfield M1903, Remington 700</span>

<div class="weapon ballistic">

<span class="dmg">8</span>
<span class="crit">3</span>
<span class="range short">Long</span>
<span class="enc">4</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">600</span>
<span class="avail">Common</span>
<span class="type">Ballistic</span>
<span class="qual">Accurate 1, Limited Ammo 5</span>

</div>

A manually operated repeating rifle in a full-power cartridge. Every army of 1939 carried one, and it remains the standard hunting rifle.

Damage 8 at Long range with **Accurate 1**. **Limited Ammo 5** is the magazine. Scoped and tuned, this rifle becomes the Sniper Rifle of Chapter 9; as printed, it is the one a farmer or a conscript owns.

##### <span class="weapon-bar ballistic"></span>Semi-Automatic Rifle
<span class="weapon-aka">M1 Garand, SKS, Ruger Mini-14, civilian AR-15, SVT-40</span>

<div class="weapon ballistic">

<span class="dmg">8</span>
<span class="crit">3</span>
<span class="range short">Long</span>
<span class="enc">4</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">700</span>
<span class="avail">Common</span>
<span class="type">Ballistic</span>
<span class="qual">None</span>

</div>

A self-loading rifle that fires once for each pull of the trigger. This covers the wartime Garand and SKS and the civilian sporting rifles sold today.

Damage 8 at Long range with no qualities. It gives up the bolt action's Accurate 1 and loses the magazine limit.

##### <span class="weapon-bar ballistic"></span>Carbine
<span class="weapon-aka">M4, AKS-74U, G36C, M1/M2 Carbine</span>

<div class="weapon ballistic">

<span class="dmg">7</span>
<span class="crit">3</span>
<span class="range short">Medium</span>
<span class="enc">3</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">850</span>
<span class="avail">Military</span>
<span class="type">Ballistic</span>
<span class="qual">Auto-Fire</span>

</div>

A shortened rifle, usually firing an intermediate cartridge, built for vehicle crews, paratroopers, and anyone who works indoors.

Damage 7 at Medium range with **Auto-Fire**, at Encumbrance 3. It is one step down from the assault rifle on damage and range and one step easier to carry. Semi-automatic versions, such as the wartime M1 Carbine, lose Auto-Fire and cost 500.

##### <span class="weapon-bar ballistic"></span>Assault Rifle
<span class="weapon-aka">AK-47, M16, StG 44, AK-74, Steyr AUG, G36</span>

<div class="weapon ballistic">

<span class="dmg">8</span>
<span class="crit">3</span>
<span class="range short">Long</span>
<span class="enc">4</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">1000</span>
<span class="avail">Military</span>
<span class="type">Ballistic</span>
<span class="qual">Auto-Fire</span>

</div>

A selective-fire rifle in an intermediate cartridge. Since the 1950s it has been the standard arm of every army on earth.

Damage 8, Crit 3, Long range, **Auto-Fire**, and nothing else.

##### <span class="weapon-bar ballistic"></span>Battle Rifle
<span class="weapon-aka">FN FAL, HK G3, M14, SCAR-H</span>

<div class="weapon ballistic">

<span class="dmg">8</span>
<span class="crit">3</span>
<span class="range short">Long</span>
<span class="enc">5</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">1200</span>
<span class="avail">Military</span>
<span class="type">Ballistic</span>
<span class="qual">Pierce 1, Cumbersome 3</span>

</div>

A self-loading rifle in a full-power cartridge. It is longer and heavier than an assault rifle and it kicks.

It trades the assault rifle's Auto-Fire for **Pierce 1**, and it needs Might 3 (**Cumbersome 3**). A selective-fire model may use Auto-Fire, adding a Bane Die on top of the usual Trial Die when it does.

##### <span class="weapon-bar ballistic"></span>Big-Game Rifle
<span class="weapon-aka">.375 H&H, .458 Winchester, .600 Nitro Express doubles</span>

<div class="weapon ballistic">

<span class="dmg">10</span>
<span class="crit">3</span>
<span class="range short">Medium</span>
<span class="enc">5</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">2500</span>
<span class="avail">Rare</span>
<span class="type">Ballistic</span>
<span class="qual">Knockdown, Cumbersome 4, Limited Ammo 2</span>

</div>

A double or bolt-action rifle in a cartridge made to stop an elephant or a Cape buffalo inside thirty yards.

Damage 10 with **Knockdown** is the equal of a .50 rifle at close range. It reaches only Medium, holds two rounds, and needs Might 4.

<img class="framed" src="https://exodusnds.com/assets/sourcebook/modern_armory/modern-armory-safari-camp.jpg" alt="A safari camp" loading="lazy">
