# About This Book

*The Ranged Armory, Forty Launchers and a Quiver System for Exodus NDS. Source: https://exodusnds.com/sourcebooks/ranged-armory/about*

Forty launchers across five families, each built so that choosing between them is a decision rather than a comparison of damage numbers. A two-axis ammunition system of nine shafts and nine heads, bought separately and combined, so that one bow covers several roles and switching quivers mid-fight is a real maneuver with a real cost. Fourteen weapon qualities defined here in full, on top of fourteen taken unchanged from the core rules and published Universe equipment chapters. A pricing model that any GM can rescale to their own economy by changing six numbers.

**A bow is a delivery system. The arrow is the weapon.** Two archers with identical bows and different quivers are doing different jobs, and this book is built around making that true at the table.

*This book stands alone.* It is a companion to **The Fantasy Armory** and does not require it. The only book you need beside this one is the Exodus NDS core rules.

**Enchanted ammunition is out of scope.** So are firearms. The line is drawn at powder propelling a projectile, which is why the naphtha siphon is in Chapter 8 and the fire lance is not in this book at all.

