# Gravitic Weapons

*The Stellar Armory, Space Opera Weapons and Armour for Exodus NDS. Source: https://exodusnds.com/sourcebooks/stellar-armory/gravitic-weapons*

Weapons that apply force directly, with no projectile and no beam. Their damage type is **Gravitic**.

They are rare everywhere. The damage is no higher than a kinetic weapon's. What they buy is that almost nothing deflects them, and that they knock targets down and move them.

| | |
|:--|:--|
| **Stopped by** | The Gravitic Deflector, and nothing else in this book |
| **Goes through** | Every other armour's Deflecting |
| **Weakness** | Price, Availability, and rate of fire |

Armour still applies its Resistance against a gravitic hit. Only Deflecting is bypassed.

**Skill:** Light Ranged for the pistol, Heavy Ranged for the Repulsor and Lance, Gunnery for the Shear Projector.

<img class="framed" src="https://exodusnds.com/assets/sourcebook/stellar_armory/stellar-armory-gravitic.jpg">

##### <span class="weapon-bar gravitic"></span>Gravity Pistol
<span class="weapon-aka">Grav pistol, shove gun</span>

<div class="weapon gravitic">

<span class="dmg">5</span>
<span class="crit">3</span>
<span class="range short">Short</span>
<span class="enc">2</span>

</div>

<div class="weapon-detail">

<span class="skill">Light Ranged</span>
<span class="price">900</span>
<span class="avail">Rare</span>
<span class="type">Gravitic</span>
<span class="qual">Knockdown</span>

</div>

Projects a brief gravitic pulse. Damage 5 at Short range with **Knockdown** for 2 Boons. Its damage type is Gravitic, which almost no armour deflects.

##### <span class="weapon-bar gravitic"></span>Repulsor
<span class="weapon-aka">Pressor, push projector, crowd mover</span>

<div class="weapon gravitic">

<span class="dmg">3</span>
<span class="crit">—</span>
<span class="range short">Short</span>
<span class="enc">3</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">1200</span>
<span class="avail">Rare</span>
<span class="type">Gravitic</span>
<span class="qual">Knockdown, Blast 3, pushes the target one range band for 2 Boons</span>

</div>

A projector that moves people. Damage 3, **Blast 3**, and **Knockdown**. For 2 Boons the target is also pushed one range band away from the firer.

##### <span class="weapon-bar gravitic"></span>Gravity Lance
<span class="weapon-aka">Grav lance, tide rifle</span>

<div class="weapon gravitic">

<span class="dmg">8</span>
<span class="crit">3</span>
<span class="range short">Medium</span>
<span class="enc">4</span>

</div>

<div class="weapon-detail">

<span class="skill">Heavy Ranged</span>
<span class="price">2000</span>
<span class="avail">Rare</span>
<span class="type">Gravitic</span>
<span class="qual">Knockdown, Cumbersome 3, Slow-Firing 1</span>

</div>

A long-arm gravitic weapon. Damage 8 at Medium range. It needs Might 3 and a round between shots.

##### <span class="weapon-bar gravitic"></span>Shear Projector
<span class="weapon-aka">Tide cannon, shear gun</span>

<div class="weapon gravitic">

<span class="dmg">10</span>
<span class="crit">2</span>
<span class="range short">Short</span>
<span class="enc">6</span>

</div>

<div class="weapon-detail">

<span class="skill">Gunnery</span>
<span class="price">5000</span>
<span class="avail">Rare</span>
<span class="type">Gravitic</span>
<span class="qual">Pierce 3, Breach 2, Cumbersome 4, Slow-Firing 1, Prepare 1</span>

</div>

Sets up opposed gravitic fields across the target. Damage 10 with Crit 2 and **Pierce 3** at Short range. It needs Might 4, a maneuver to charge, and a round to recover. It is the most dangerous gravitic weapon in the book, and it does ordinary damage: it does not kill outright.

<img class="framed" src="https://exodusnds.com/assets/sourcebook/stellar_armory/stellar-armory-shear.jpg">
