# Modern Helmets and Shields

*The Armourer, Armour for the Fantasy, Ranged, and Modern Armories. Source: https://exodusnds.com/sourcebooks/the-armourer/modern-helmets-and-shields*

Two helmets and two shields. All four are used with body armour.

The shields occupy a hand. Both give Melee Defense 1 and Ranged Defense 1 while readied.

<img class="framed" src="https://exodusnds.com/assets/sourcebook/the_armourer/the-armourer-modern-helmets-shields.jpg">

##### <span class="armour-bar light"></span>Steel Helmet
<span class="weapon-aka">Brodie helmet, M1 helmet, Stahlhelm, SSh-40</span>

<div class="armour light">

<span class="res">+0</span>
<span class="mdef">0</span>
<span class="rdef">0</span>
<span class="enc">1</span>

</div>

<div class="armour-detail">

<span class="price">40</span>
<span class="avail">Military</span>
<span class="from">1939</span>
<span class="qual">Helm 1</span>

</div>

A pressed steel helmet. **Helm 1**: reduce Critical Injury rolls against the wearer by 10.

##### <span class="armour-bar light"></span>Ballistic Helmet
<span class="weapon-aka">Kevlar helmet, PASGT, combat helmet</span>

<div class="armour light">

<span class="res">+0</span>
<span class="mdef">0</span>
<span class="rdef">0</span>
<span class="enc">1</span>

</div>

<div class="armour-detail">

<span class="price">300</span>
<span class="avail">Military</span>
<span class="from">1946</span>
<span class="qual">Helm 1, Deflecting 1 (Ballistic) against called shots to the head</span>

</div>

A composite helmet that will stop a pistol round. **Helm 1**. An attacker who makes a called shot to the head also adds 1 Bane Die if the attack is Ballistic.

##### <span class="armour-bar light"></span>Riot Shield
<span class="weapon-aka">Polycarbonate shield</span>

<div class="armour light">

<span class="res">+0</span>
<span class="mdef">1</span>
<span class="rdef">1</span>
<span class="enc">3</span>

</div>

<div class="armour-detail">

<span class="price">150</span>
<span class="avail">Restricted</span>
<span class="from">1946</span>
<span class="qual">Held. Deflecting 1 (Crushing)</span>

</div>

A clear shield carried in one hand. Melee Defense 1 and Ranged Defense 1, and **Deflecting 1 (Crushing)**. It does not stop bullets.

##### <span class="armour-bar light"></span>Ballistic Shield
<span class="weapon-aka">Bunker shield, entry shield</span>

<div class="armour light">

<span class="res">+0</span>
<span class="mdef">1</span>
<span class="rdef">1</span>
<span class="enc">5</span>

</div>

<div class="armour-detail">

<span class="price">900</span>
<span class="avail">Military</span>
<span class="from">1946</span>
<span class="qual">Held. Deflecting 2 (Ballistic), Cumbersome 3</span>

</div>

A hand-carried slab of ballistic composite with a viewport. Melee Defense 1, Ranged Defense 1, and **Deflecting 2 (Ballistic)**. It needs Might 3 and leaves one hand for a pistol.
