# Fabled Beasts of the Land

*The Stable, Mounts, Barding, and Mounted Combat for Exodus NDS. Source: https://exodusnds.com/sourcebooks/the-stable/fabled-beasts-of-the-land*

Mounts for worlds that have them. None of these is common anywhere, and most are raised from the cub, the kid, or the egg by the person who will ride them.

Many carry **Bonded Only** and **Meat-Eater**. Read both before buying one.

<img class="framed" src="https://exodusnds.com/assets/sourcebook/the_stable/the-stable-fabled.jpg">

##### <span class="mount-bar land"></span>Riding Bear
<span class="weapon-aka">Battle bear, mountain bear, armoured bear</span>

<div class="mount land">

<span class="scale">2</span>
<span class="speed">1</span>
<span class="wounds">16</span>
<span class="res">4</span>
<span class="def">0 / 0</span>
<span class="carry">22</span>

</div>

<div class="mount-detail">

<span class="chars">4 / 2 / 1 / 3 / 3 / 1</span>
<span class="travel">20</span>
<span class="price">5000</span>
<span class="avail">Rare</span>
<span class="fit">Ursine, Heavy</span>
<span class="qual">Battle-Trained, Climber, Hardy, Bonded Only, Meat-Eater</span>

</div>

- **Attacks:** Claws (Unarmed; Damage 7; Crit 3; Vicious 2); Bite (Unarmed; Damage 6; Crit 4; Pierce 1)

A great bear raised from a cub by the person who will ride it. It climbs, fights beside its rider without being told, and carries loads a draft horse would refuse. It does not thrive in heat.

##### <span class="mount-bar land"></span>Dire Wolf
<span class="weapon-aka">Warg, great wolf, wolf-mount</span>

<div class="mount land">

<span class="scale">2</span>
<span class="speed">2</span>
<span class="wounds">13</span>
<span class="res">2</span>
<span class="def">1 / 0</span>
<span class="carry">12</span>

</div>

<div class="mount-detail">

<span class="chars">3 / 3 / 1 / 3 / 2 / 1</span>
<span class="travel">35</span>
<span class="price">2500</span>
<span class="avail">Rare</span>
<span class="fit">Lupine, Light</span>
<span class="qual">Battle-Trained, Swift, Tracker, Horse Terror, Meat-Eater, Temper 2</span>

</div>

- **Attacks:** Bite (Unarmed; Damage 5; Crit 3; Knockdown)

A wolf the size of a pony. It carries a light rider at a horse's speed through forest a horse cannot use, and it follows a trail by scent. It obeys the rider it fears or was raised by.

##### <span class="mount-bar land"></span>War Boar
<span class="weapon-aka">Tusker, great boar, razorback</span>

<div class="mount land">

<span class="scale">2</span>
<span class="speed">2</span>
<span class="wounds">18</span>
<span class="res">5</span>
<span class="def">0 / 0</span>
<span class="carry">24</span>

</div>

<div class="mount-detail">

<span class="chars">4 / 2 / 1 / 2 / 4 / 0</span>
<span class="travel">20</span>
<span class="price">6000</span>
<span class="avail">Rare</span>
<span class="fit">Suid, None</span>
<span class="qual">Battle-Trained, Shock Mount, Armoured Hide, Temper 2</span>

</div>

- **Attacks:** Tusks (Unarmed; Damage 6; Crit 3; Pierce 2); Stomp (Unarmed; Damage 5; Crit 4; Knockdown)

A boar taller than a warhorse, with tusks banded in iron. It charges through shield walls and is too angry to notice it has been hurt. **Armoured Hide**: its hide is its armour, and it gains nothing from barding.

##### <span class="mount-bar land"></span>Great Ram
<span class="weapon-aka">Mountain ram, cliff goat, horned steed</span>

<div class="mount land">

<span class="scale">2</span>
<span class="speed">2</span>
<span class="wounds">11</span>
<span class="res">2</span>
<span class="def">0 / 1</span>
<span class="carry">14</span>

</div>

<div class="mount-detail">

<span class="chars">3 / 3 / 1 / 2 / 3 / 1</span>
<span class="travel">25</span>
<span class="price">900</span>
<span class="avail">Restricted</span>
<span class="fit">Caprine, Medium</span>
<span class="qual">Sure-Footed, Climber, Leaper, Hardy</span>

</div>

- **Attacks:** Horns (Unarmed; Damage 5; Crit 4; Knockdown)

A goat or sheep bred to the size of a pony and beyond. It crosses cliffs. **Leaper**: once a round it may clear a gap or an obstacle up to Short range across with no check.

##### <span class="mount-bar land"></span>Great Elk
<span class="weapon-aka">Giant stag, forest steed, antlered mount</span>

<div class="mount land">

<span class="scale">2</span>
<span class="speed">2</span>
<span class="wounds">13</span>
<span class="res">2</span>
<span class="def">1 / 1</span>
<span class="carry">16</span>

</div>

<div class="mount-detail">

<span class="chars">3 / 4 / 1 / 3 / 3 / 1</span>
<span class="travel">30</span>
<span class="price">2000</span>
<span class="avail">Rare</span>
<span class="fit">Cervine, Light</span>
<span class="qual">Swift, Forest-Bred, Leaper, Temper 2</span>

</div>

- **Attacks:** Antlers (Unarmed; Damage 5; Crit 3; Knockdown)

An elk or stag as tall as a draft horse. It ignores the travel penalty for forest, moves through undergrowth in near silence, and will carry a rider it has chosen. Its antlers make a helm impractical.

##### <span class="mount-bar land"></span>Riding Lizard
<span class="weapon-aka">Giant monitor, cave lizard, wall-walker</span>

<div class="mount land">

<span class="scale">2</span>
<span class="speed">1</span>
<span class="wounds">15</span>
<span class="res">4</span>
<span class="def">0 / 0</span>
<span class="carry">18</span>

</div>

<div class="mount-detail">

<span class="chars">3 / 3 / 1 / 3 / 3 / 0</span>
<span class="travel">20</span>
<span class="price">1800</span>
<span class="avail">Rare</span>
<span class="fit">Reptile, Medium</span>
<span class="qual">Climber, Wall-Walker, Cold-Blooded, Meat-Eater, Temper 1</span>

</div>

- **Attacks:** Bite (Unarmed; Damage 5; Crit 3; Pierce 2); Tail Whip (Unarmed; Damage 4; Crit 4; Knockdown)

A four-legged lizard the length of a wagon. **Wall-Walker**: it climbs rock walls and cavern roofs at Speed 1 with its rider strapped in. **Cold-Blooded**: in cold it is Speed 1 and will not fight until it has warmed.

##### <span class="mount-bar land"></span>Raptor-Runner
<span class="weapon-aka">Strider, drake-runner, two-legged runner</span>

<div class="mount land">

<span class="scale">2</span>
<span class="speed">2</span>
<span class="wounds">13</span>
<span class="res">3</span>
<span class="def">1 / 1</span>
<span class="carry">14</span>

</div>

<div class="mount-detail">

<span class="chars">3 / 4 / 1 / 3 / 2 / 1</span>
<span class="travel">40</span>
<span class="price">5000</span>
<span class="avail">Rare</span>
<span class="fit">Reptile, Light</span>
<span class="qual">Racing Gait, Swift, Leaper, Meat-Eater, Temper 2</span>

</div>

- **Attacks:** Raking Kick (Unarmed; Damage 5; Crit 4); Snap Bite (Unarmed; Damage 4; Crit 4)

A flightless, two-legged reptile built like a running dragon without wings: a long counterbalancing tail, clawed forelimbs held against the chest, and a horned head carried above a horseman's. The saddle sits at the base of the neck. **Racing Gait**: once a round on open ground it moves three range bands with one maneuver.

##### <span class="mount-bar land"></span>Terror Bird
<span class="weapon-aka">Axebeak, striding bird, moa</span>

<div class="mount land">

<span class="scale">2</span>
<span class="speed">2</span>
<span class="wounds">11</span>
<span class="res">1</span>
<span class="def">1 / 1</span>
<span class="carry">12</span>

</div>

<div class="mount-detail">

<span class="chars">3 / 4 / 1 / 2 / 2 / 1</span>
<span class="travel">40</span>
<span class="price">1500</span>
<span class="avail">Rare</span>
<span class="fit">Avian, Light</span>
<span class="qual">Swift, Sprinter, Temper 2</span>

</div>

- **Attacks:** Beak (Unarmed; Damage 5; Crit 3; Pierce 1); Kick (Unarmed; Damage 4; Crit 4; Knockdown)

A flightless bird taller than a rider, with a beak like an axe. It is the fastest thing on two legs over open ground and has the sense of a chicken.

##### <span class="mount-bar land"></span>Giant Spider
<span class="weapon-aka">Riding spider, web-strider</span>

<div class="mount land">

<span class="scale">2</span>
<span class="speed">2</span>
<span class="wounds">14</span>
<span class="res">3</span>
<span class="def">1 / 1</span>
<span class="carry">14</span>

</div>

<div class="mount-detail">

<span class="chars">3 / 3 / 1 / 3 / 2 / 0</span>
<span class="travel">25</span>
<span class="price">4000</span>
<span class="avail">Rare</span>
<span class="fit">None</span>
<span class="qual">Wall-Walker, Horse Terror, Bonded Only, Meat-Eater</span>

</div>

- **Attacks:** Venom Bite (Unarmed; Damage 5; Crit 4; Poison 2); Web Shot (Ranged; Damage 0; Crit —; Short; Ensnare 2)

A spider the size of a horse, ridden in a high-cantled saddle strapped behind the head. It walks up walls and across ceilings. Everything else's mount hates it.

##### <span class="mount-bar land"></span>Riding Hare
<span class="weapon-aka">Giant rabbit, hopper, long-ears</span>

<div class="mount land">

<span class="scale">1</span>
<span class="speed">2</span>
<span class="wounds">8</span>
<span class="res">0</span>
<span class="def">1 / 1</span>
<span class="carry">6</span>

</div>

<div class="mount-detail">

<span class="chars">2 / 4 / 1 / 2 / 1 / 1</span>
<span class="travel">30</span>
<span class="price">300</span>
<span class="avail">Common</span>
<span class="fit">None</span>
<span class="qual">Small Mount, Leaper, Swift, Temper 1</span>

</div>

- **Attacks:** Kick (Unarmed; Damage 3; Crit 5)

A rabbit the size of a large dog, bred for small riders. It covers ground in long bounds and can be picked up and put in a cart when the road gets bad. It carries no one of ordinary size at all.

##### <span class="mount-bar land"></span>Great Cat
<span class="weapon-aka">Sabre cat, riding panther, war lion</span>

<div class="mount land">

<span class="scale">2</span>
<span class="speed">2</span>
<span class="wounds">14</span>
<span class="res">3</span>
<span class="def">1 / 0</span>
<span class="carry">14</span>

</div>

<div class="mount-detail">

<span class="chars">4 / 4 / 1 / 3 / 3 / 1</span>
<span class="travel">25</span>
<span class="price">6000</span>
<span class="avail">Rare</span>
<span class="fit">Feline, Light</span>
<span class="qual">Battle-Trained, Pounce, Stalker, Horse Terror, Bonded Only, Meat-Eater</span>

</div>

- **Attacks:** Claws (Unarmed; Damage 6; Crit 3; Vicious 1); Bite (Unarmed; Damage 6; Crit 3; Pierce 1)

A cat the size of a horse. **Pounce**: when it charges, its rider's charge bonus applies to its own Claws attack as well. **Stalker**: it moves silently and adds 2 Boon Dice to Stealth checks made while mounted on it at a walk.

##### <span class="mount-bar land"></span>Mammoth
<span class="weapon-aka">Woolly elephant, tundra giant</span>

<div class="mount land">

<span class="scale">3</span>
<span class="speed">1</span>
<span class="wounds">26</span>
<span class="res">6</span>
<span class="def">0 / 0</span>
<span class="carry">70</span>

</div>

<div class="mount-detail">

<span class="chars">5 / 1 / 2 / 3 / 4 / 1</span>
<span class="travel">15</span>
<span class="price">15000</span>
<span class="avail">Rare</span>
<span class="fit">Pachyderm, Medium</span>
<span class="qual">Draft 4, Platform, Cold-Bred, Horse Terror, Panic Stampede</span>

</div>

- **Attacks:** Tusk Sweep (Unarmed; Damage 8; Crit 3; Knockdown, Blast 3); Trample (Unarmed; Damage 8; Crit 3; against Prone targets)

An elephant of the cold, larger and shaggier, with tusks three metres long. Northern peoples who have them build a house on each one's back.

##### <span class="mount-bar land"></span>Rhinoceros
<span class="weapon-aka">War rhino, horned behemoth</span>

<div class="mount land">

<span class="scale">3</span>
<span class="speed">2</span>
<span class="wounds">22</span>
<span class="res">6</span>
<span class="def">0 / 0</span>
<span class="carry">30</span>

</div>

<div class="mount-detail">

<span class="chars">5 / 2 / 1 / 2 / 3 / 0</span>
<span class="travel">20</span>
<span class="price">9000</span>
<span class="avail">Rare</span>
<span class="fit">Pachyderm, Medium</span>
<span class="qual">Shock Mount, Armoured Hide, Poor Sight, Temper 3</span>

</div>

- **Attacks:** Horn (Unarmed; Damage 8; Crit 3; Pierce 3, Knockdown)

Two tonnes that charge at what they cannot see properly. It is ridden by very few and stopped by fewer. **Poor Sight**: add 2 Bane Dice to its rider's ranged attacks and to Perception checks made from its back.

##### <span class="mount-bar land"></span>Giant Tortoise
<span class="weapon-aka">Shell-walker, caravan tortoise</span>

<div class="mount land">

<span class="scale">3</span>
<span class="speed">1</span>
<span class="wounds">24</span>
<span class="res">7</span>
<span class="def">0 / 0</span>
<span class="carry">80</span>

</div>

<div class="mount-detail">

<span class="chars">5 / 1 / 1 / 2 / 3 / 1</span>
<span class="travel">8</span>
<span class="price">7000</span>
<span class="avail">Rare</span>
<span class="fit">None</span>
<span class="qual">Platform, Armoured Hide, Slow, Steady, Enduring, Withdraw</span>

</div>

- **Attacks:** Bite (Unarmed; Damage 5; Crit 4)

A tortoise the size of a cottage, with a platform or a pavilion bolted to its shell. It is the slowest mount in the book and the safest. **Withdraw**: as an action it pulls in its head and legs; it cannot move, and attacks against it add 2 Bane Dice.
