# Mounts of the Water

*The Stable, Mounts, Barding, and Mounted Combat for Exodus NDS. Source: https://exodusnds.com/sourcebooks/the-stable/mounts-of-the-water*

Mounts for sea peoples, river peoples, and anyone who needs to cross a strait without a ship.

Read Chapter 5 for breath and depth. A **Surface Rider** is the only kind a land-dweller should try without preparation.

<img class="framed" src="https://exodusnds.com/assets/sourcebook/the_stable/the-stable-water.jpg">

##### <span class="mount-bar water"></span>Hippocampus
<span class="weapon-aka">Sea horse, wave steed</span>

<div class="mount water">

<span class="scale">2</span>
<span class="speed">swim 2</span>
<span class="wounds">12</span>
<span class="res">2</span>
<span class="def">0 / 1</span>
<span class="carry">16</span>

</div>

<div class="mount-detail">

<span class="chars">3 / 3 / 1 / 3 / 2 / 1</span>
<span class="travel">40</span>
<span class="price">4000</span>
<span class="avail">Rare</span>
<span class="fit">Aquatic, Light</span>
<span class="qual">Swimmer, Surface Rider, Swift</span>

</div>

- **Attacks:** Tail Slap (Unarmed; Damage 4; Crit 4; Knockdown)

The forequarters of a horse and the tail of a great fish. It is the cavalry horse of sea peoples and the easiest water mount for a land rider, because it keeps its head, and its rider's, above the surface unless told otherwise.

##### <span class="mount-bar water"></span>Giant Seahorse
<span class="weapon-aka">Reef pony, current rider</span>

<div class="mount water">

<span class="scale">1</span>
<span class="speed">swim 1</span>
<span class="wounds">8</span>
<span class="res">1</span>
<span class="def">1 / 1</span>
<span class="carry">6</span>

</div>

<div class="mount-detail">

<span class="chars">2 / 3 / 1 / 2 / 2 / 1</span>
<span class="travel">15</span>
<span class="price">600</span>
<span class="avail">Restricted</span>
<span class="fit">None</span>
<span class="qual">Swimmer, Small Mount, Anchor Tail, Steady</span>

</div>

- **Attacks:** Snout Butt (Unarmed; Damage 2; Crit 5)

A true seahorse grown to the size of a pony, ridden upright by small sea folk. It is slow and impossible to startle. **Anchor Tail**: it holds itself and its rider in place against any current.

##### <span class="mount-bar water"></span>Riding Dolphin
<span class="weapon-aka">Sea runner, wave-friend</span>

<div class="mount water">

<span class="scale">2</span>
<span class="speed">swim 3</span>
<span class="wounds">11</span>
<span class="res">2</span>
<span class="def">1 / 1</span>
<span class="carry">8</span>

</div>

<div class="mount-detail">

<span class="chars">3 / 4 / 2 / 3 / 3 / 2</span>
<span class="travel">60</span>
<span class="price">—</span>
<span class="avail">Rare</span>
<span class="fit">None</span>
<span class="qual">Swimmer, Surface Rider, Leaper, Echo Sense, Bonded Only</span>

</div>

- **Attacks:** Ram (Unarmed; Damage 4; Crit 4; Knockdown)

A dolphin carries a rider who holds a harness, for as long as it finds the arrangement interesting. It is not owned. It is the fastest mount in the water and it will not take anyone below the surface for longer than a breath.

##### <span class="mount-bar water"></span>Orca
<span class="weapon-aka">Sea wolf, blackfish</span>

<div class="mount water">

<span class="scale">3</span>
<span class="speed">swim 2</span>
<span class="wounds">20</span>
<span class="res">4</span>
<span class="def">0 / 1</span>
<span class="carry">24</span>

</div>

<div class="mount-detail">

<span class="chars">4 / 3 / 2 / 3 / 3 / 1</span>
<span class="travel">50</span>
<span class="price">15000</span>
<span class="avail">Rare</span>
<span class="fit">Aquatic, Light</span>
<span class="qual">Swimmer, Battle-Trained, Echo Sense, Boat Hazard, Bonded Only, Meat-Eater</span>

</div>

- **Attacks:** Bite (Unarmed; Damage 7; Crit 3; Pierce 1); Tail Slam (Unarmed; Damage 6; Crit 4; Knockdown)

The war mount of cold seas. It hunts in a pod and so does its rider's clan. **Boat Hazard**: its ram counts as a Siege 2 attack against a small boat.

##### <span class="mount-bar water"></span>Giant Sea Turtle
<span class="weapon-aka">Island turtle, shell-raft</span>

<div class="mount water">

<span class="scale">3</span>
<span class="speed">swim 1</span>
<span class="wounds">22</span>
<span class="res">6</span>
<span class="def">0 / 0</span>
<span class="carry">60</span>

</div>

<div class="mount-detail">

<span class="chars">4 / 1 / 1 / 2 / 3 / 1</span>
<span class="travel">25</span>
<span class="price">6000</span>
<span class="avail">Rare</span>
<span class="fit">None</span>
<span class="qual">Swimmer, Surface Rider, Platform, Armoured Hide, Enduring, Steady</span>

</div>

- **Attacks:** Bite (Unarmed; Damage 5; Crit 4)

A turtle with a shell five metres across, carrying a deck and an awning. It crosses open ocean without rest and comes ashore to lay. Traders live on them.

##### <span class="mount-bar water"></span>River Drake
<span class="weapon-aka">Water drake, marsh dragon</span>

<div class="mount water">

<span class="scale">3</span>
<span class="speed">1, swim 2</span>
<span class="wounds">18</span>
<span class="res">5</span>
<span class="def">0 / 1</span>
<span class="carry">20</span>

</div>

<div class="mount-detail">

<span class="chars">4 / 3 / 1 / 3 / 3 / 0</span>
<span class="travel">25</span>
<span class="price">12000</span>
<span class="avail">Rare</span>
<span class="fit">Reptile, Medium</span>
<span class="qual">Swimmer, Amphibious, Battle-Trained, Boat Hazard, Meat-Eater, Temper 2</span>

</div>

- **Attacks:** Bite (Heavy Melee; Damage 6; Crit 3; Pierce 1); Tail Sweep (Heavy Melee; Damage 5; Crit 4; Knockdown)

A wingless drake of rivers and estuaries, ridden in a high saddle with the rider's legs clear of the water. It comes out onto the bank to fight.

##### <span class="mount-bar water"></span>Giant Otter
<span class="weapon-aka">River hound, water-dog</span>

<div class="mount water">

<span class="scale">2</span>
<span class="speed">2, swim 2</span>
<span class="wounds">16</span>
<span class="res">4</span>
<span class="def">1 / 1</span>
<span class="carry">12</span>

</div>

<div class="mount-detail">

<span class="chars">3 / 3 / 1 / 3 / 3 / 1</span>
<span class="travel">30</span>
<span class="price">2500</span>
<span class="avail">Restricted</span>
<span class="fit">Mustelid, Light</span>
<span class="qual">Swimmer, Amphibious, Swift, Playful</span>

</div>

- **Attacks:** Bite (Unarmed; Damage 5; Crit 3; Pierce 2)

An otter the length of a boat, as quick on a bank as in the water. It is ridden by river people and used to haul nets and tow skiffs. **Playful**: on a Calamity from any Riding check, it dives.

##### <span class="mount-bar water"></span>Sea Serpent
<span class="weapon-aka">Tide serpent, wave wyrm</span>

<div class="mount water">

<span class="scale">3</span>
<span class="speed">swim 2</span>
<span class="wounds">18</span>
<span class="res">5</span>
<span class="def">0 / 1</span>
<span class="carry">18</span>

</div>

<div class="mount-detail">

<span class="chars">4 / 3 / 1 / 3 / 3 / 0</span>
<span class="travel">40</span>
<span class="price">20000</span>
<span class="avail">Rare</span>
<span class="fit">None</span>
<span class="qual">Swimmer, Battle-Trained, Boat Hazard, Bonded Only, Meat-Eater, Temper 2</span>

</div>

- **Attacks:** Bite (Heavy Melee; Damage 6; Crit 3; Pierce 2); Coil (Unarmed; Damage 5; Crit 4; Ensnare 3)

A serpent ten metres long with a ridge of fins. Its rider sits behind the head in a saddle laced to the fin spines. Nothing about it is tame.

##### <span class="mount-bar water"></span>Giant Crab
<span class="weapon-aka">Shore walker, shell steed</span>

<div class="mount water">

<span class="scale">2</span>
<span class="speed">1, swim 1</span>
<span class="wounds">14</span>
<span class="res">5</span>
<span class="def">0 / 0</span>
<span class="carry">18</span>

</div>

<div class="mount-detail">

<span class="chars">3 / 2 / 0 / 2 / 2 / 0</span>
<span class="travel">10</span>
<span class="price">2000</span>
<span class="avail">Rare</span>
<span class="fit">None</span>
<span class="qual">Amphibious, Bottom Walker, Armoured Hide, Platform, Steady</span>

</div>

- **Attacks:** Claw (Unarmed; Damage 6; Crit 3; Ensnare 2)

A crab with a carapace wide enough for a saddle frame and two riders. **Bottom Walker**: it walks the sea floor as readily as the beach, and its riders must see to their own air.

##### <span class="mount-bar water"></span>Giant Frog
<span class="weapon-aka">Marsh hopper, bog steed</span>

<div class="mount water">

<span class="scale">2</span>
<span class="speed">2, swim 2</span>
<span class="wounds">12</span>
<span class="res">2</span>
<span class="def">1 / 0</span>
<span class="carry">10</span>

</div>

<div class="mount-detail">

<span class="chars">3 / 3 / 0 / 2 / 2 / 0</span>
<span class="travel">20</span>
<span class="price">900</span>
<span class="avail">Restricted</span>
<span class="fit">None</span>
<span class="qual">Amphibious, Leaper, Wader, Temper 1</span>

</div>

- **Attacks:** Tongue (Unarmed; Damage 2; Crit —; Short; Ensnare 2); Bite (Unarmed; Damage 4; Crit 4)

A frog the size of an ox, saddled behind the eyes. It ignores the travel penalty for marsh and crosses water without noticing the difference.

##### <span class="mount-bar water"></span>Manta
<span class="weapon-aka">Sea wing, ray glider</span>

<div class="mount water">

<span class="scale">3</span>
<span class="speed">swim 2</span>
<span class="wounds">14</span>
<span class="res">2</span>
<span class="def">1 / 1</span>
<span class="carry">20</span>

</div>

<div class="mount-detail">

<span class="chars">3 / 4 / 1 / 3 / 2 / 1</span>
<span class="travel">60</span>
<span class="price">8000</span>
<span class="avail">Rare</span>
<span class="fit">None</span>
<span class="qual">Swimmer, Platform, Glider, Swift</span>

</div>

- **Attacks:** Tail Lash (Unarmed; Damage 4; Crit 4; Disorient 2)

A ray with a wingspan of eight metres, ridden lying flat or kneeling by up to three people. **Glider**: it may leap from the surface and glide one range band through the air.

<img class="framed" src="https://exodusnds.com/assets/sourcebook/the_stable/the-stable-marsh.jpg">
