# Yachts and Liners

*Viridian Ship Catalog, Refined Hulls of the Shoiyan Concord for Void Drifters. Source: https://exodusnds.com/sourcebooks/viridian/yachts-and-liners*

Hulls for people who travel in comfort and need the walls to keep quiet. Each is built around a protected interior, and neither is built to be repaired by whoever happens to be nearby.

##### The VN-43 Line
*Ring-and-Core hull in two revisions, VN-43C1 to VN-43C2. Scale 4, Civilian grade.*

The VN-43 is a diplomatic yacht: a principal's ship. A sealed salon, executive quarters and a Counter-Surveillance Suite sit in a ring around a protected core, so that a delegation can arrive, speak and leave without being overheard. It is not a fast ship and not an armed one. It is a quiet room that happens to fly.

**Revision notes.** **VN-43C1.** The first revision, with the salon, two luxury cabin modules, a galley, a counter-surveillance suite and a Medical Bay. The 120,000cr fit-out of the salon is a fitting in the price. **VN-43C2.** One more segment on the module ring, a larger sensor lattice dish on the core, one more Module Slot and one more System Point. The extra slot is open: most owners fit a second Medical Bay or another set of Passenger Berths.

**Common Variants.** Diplomatic yacht, Delegation ship, Executive transport, Treaty-bay tender, Private charter yacht.

<div class="ship-block ship-viridian">

### VN-43C1 <span class="ship-class">Diplomatic Yacht</span>
<div class="ship-id"><span>Viridian Lattice Yards · VN-43 family</span><b>Scale 4</b></div>

| Role | Price | Acquisition |
|:--|:--|:--|
| Diplomatic and executive transport | 682,000cr | Licensed |

| Speed | Cruise | Handling | Sensors |
|:-:|:-:|:-:|:-:|
| 4 | 3 | +1 | Extended |

| Armor | Deflection F/A | Hull Points | System Points |
|:-:|:-:|:-:|:-:|
| 1 | 0 / 0 | 20 | 15 |

| Power | Heat Threshold | Heat Dissipation | Module Slots (open) |
|:-:|:-:|:-:|:-:|
| 9 | 10 | 2 | 7 (1) |

| Crew | Passengers | Cargo Units | Consumables |
|:-:|:-:|:-:|:-:|
| 3 / 6 | 8 | 20 | 3 months |

<div class="ship-sect">Typical Loadout</div>

| Weapon | Range | Hull | Sys | Crit | Heat | Pwr |
|:--|:-:|:-:|:-:|:-:|:-:|:-:|
| Point-Defense Laser ×2<span class="q">Light · Turret · Point Defense 1, Accurate 1, Cooldown</span> | Short | 2 | — | 5 | 2 | 1 |

**Rated** Slipstream · Atmosphere · Landing

**AI Core** Advanced Directive AI

**Mounts** 2 Light · 2 points

**Modules** Executive Quarters, Luxury Cabin Module, Luxury Cabin Module, Galley and Provisioning, Counter-Surveillance Suite, Medical Bay · 1 open

**Builder** Viridian signature benefits and weak drawbacks; Integrated Architecture (Chapter 4). Extended sensors detect to Extreme.

**Trait** ***Sealed Salon:*** Interception of communications from aboard takes a Hard Electronics check. Negotiation and Charm checks held in the salon add 1 Boon Die (does not stack with Executive Quarters).

</div>

<div class="ship-block ship-viridian">

### VN-43C2 <span class="ship-class">Diplomatic Yacht</span>
<div class="ship-id"><span>Viridian Lattice Yards · VN-43 family</span><b>Scale 4</b></div>

| Role | Price | Acquisition |
|:--|:--|:--|
| Diplomatic and executive transport | 699,000cr | Licensed |

| Speed | Cruise | Handling | Sensors |
|:-:|:-:|:-:|:-:|
| 4 | 3 | +1 | Extended |

| Armor | Deflection F/A | Hull Points | System Points |
|:-:|:-:|:-:|:-:|
| 1 | 0 / 0 | 20 | 16 |

| Power | Heat Threshold | Heat Dissipation | Module Slots (open) |
|:-:|:-:|:-:|:-:|
| 9 | 10 | 2 | 8 (2) |

| Crew | Passengers | Cargo Units | Consumables |
|:-:|:-:|:-:|:-:|
| 3 / 6 | 8 | 20 | 3 months |

<div class="ship-sect">Typical Loadout</div>

| Weapon | Range | Hull | Sys | Crit | Heat | Pwr |
|:--|:-:|:-:|:-:|:-:|:-:|:-:|
| Point-Defense Laser ×2<span class="q">Light · Turret · Point Defense 1, Accurate 1, Cooldown</span> | Short | 2 | — | 5 | 2 | 1 |

**Rated** Slipstream · Atmosphere · Landing

**AI Core** Advanced Directive AI

**Mounts** 2 Light · 2 points

**Modules** Executive Quarters, Luxury Cabin Module, Luxury Cabin Module, Galley and Provisioning, Counter-Surveillance Suite, Medical Bay · 2 open

**Builder** Viridian signature benefits and weak drawbacks; Integrated Architecture (Chapter 4). Extended sensors detect to Extreme.

**Trait** ***Sealed Salon:*** Interception of communications from aboard takes a Hard Electronics check. Negotiation and Charm checks held in the salon add 1 Boon Die (does not stack with Executive Quarters).

</div>

**Revision Table**

| Revision | Change | Build points | Price | Upgrade from previous |
|:--|:--|:-:|--:|--:|
| VN-43C1 | First revision | 135.0 of 190 | 682,000cr | n/a |
| VN-43C2 | +1 Module Slot, +1 System Point | 139.0 of 190 | 699,000cr | 8 points, 22,500cr |

##### The VN-53 Line

*Layered Shellcraft hull in two revisions, VN-53C1 to VN-53C2. Scale 5, Professional grade.*

Four hundred passengers ride ninety days in a VN-53 without once being reminded they are in vacuum. It is a luxury spaceliner built at Scale 5, two Scales under the liner class, for routes that cannot fill a Scale 7 hull. Charter lines, pilgrimages and medical cruises buy it, never individuals. It is the one Viridian line built to Professional grade, because no Civilian Scale 5 hull carries its Power and Heat margin.

**Revision notes.** **VN-53C1.** The published liner: two luxury cabin blocks, passenger berths, a promenade and observation deck, a Medical Bay, a galley and a Shuttle Bay. The 1,480,000cr cabin fit-out is a fitting in the price. **VN-53C2.** One more cabin tier on the promenade shell and a larger pair of thermal fins, for one more Module Slot and one more Heat Threshold. The C2 fit-out is 1,600,000cr.

**Common Variants.** Pilgrimage liner, Charter liner, Medical cruise ship, Embassy liner, Long-haul passenger ship.

<div class="ship-block ship-viridian">

### VN-53C1 <span class="ship-class">Luxury Spaceliner</span>
<div class="ship-id"><span>Viridian Lattice Yards · VN-53 family</span><b>Scale 5</b></div>

| Role | Price | Acquisition |
|:--|:--|:--|
| Passenger liner, pilgrimage and charter transport | 3,640,000cr | Licensed |

| Speed | Cruise | Handling | Sensors |
|:-:|:-:|:-:|:-:|
| 3 | 2 | −2 | Extended |

| Armor | Deflection F/A | Hull Points | System Points |
|:-:|:-:|:-:|:-:|
| 1 | 0 / 0 | 35 | 30 |

| Power | Heat Threshold | Heat Dissipation | Module Slots (open) |
|:-:|:-:|:-:|:-:|
| 13 | 14 | 3 | 16 (2) |

| Crew | Passengers | Cargo Units | Consumables |
|:-:|:-:|:-:|:-:|
| 40 / 120 | 400 | 120 | 8 months |

<div class="ship-sect">Typical Loadout</div>

| Weapon | Range | Hull | Sys | Crit | Heat | Pwr |
|:--|:-:|:-:|:-:|:-:|:-:|:-:|
| Point-Defense Laser ×2<span class="q">Light · Turret · Point Defense 1, Accurate 1, Cooldown</span> | Short | 2 | — | 5 | 2 | 1 |

**Rated** Slipstream · No atmosphere · No landing

**AI Core** Advanced Directive AI

**Mounts** 2 Light · 2 points

**Modules** Luxury Cabin Block (3), Luxury Cabin Block (3), Passenger Berths (2), Medical Bay, Galley and Provisioning, Promenade and Observation Deck (2), Shuttle Bay (2) · 2 open

**Hangar** Shuttle Bay: 2 craft of Scale 3 or smaller

**Builder** Viridian signature benefits and weak drawbacks; Integrated Architecture (Chapter 4). Extended sensors detect to Extreme.

**Trait** ***Absolute Quiet:*** On voyages longer than one week, passengers and crew aboard remove 1 Bane Die from checks to resist fatigue, stress, and morale complications.

</div>

<div class="ship-block ship-viridian">

### VN-53C2 <span class="ship-class">Luxury Spaceliner</span>
<div class="ship-id"><span>Viridian Lattice Yards · VN-53 family</span><b>Scale 5</b></div>

| Role | Price | Acquisition |
|:--|:--|:--|
| Passenger liner, pilgrimage and charter transport | 3,843,000cr | Licensed |

| Speed | Cruise | Handling | Sensors |
|:-:|:-:|:-:|:-:|
| 3 | 2 | −2 | Extended |

| Armor | Deflection F/A | Hull Points | System Points |
|:-:|:-:|:-:|:-:|
| 1 | 0 / 0 | 35 | 30 |

| Power | Heat Threshold | Heat Dissipation | Module Slots (open) |
|:-:|:-:|:-:|:-:|
| 13 | 15 | 3 | 17 (3) |

| Crew | Passengers | Cargo Units | Consumables |
|:-:|:-:|:-:|:-:|
| 40 / 120 | 400 | 120 | 8 months |

<div class="ship-sect">Typical Loadout</div>

| Weapon | Range | Hull | Sys | Crit | Heat | Pwr |
|:--|:-:|:-:|:-:|:-:|:-:|:-:|
| Point-Defense Laser ×2<span class="q">Light · Turret · Point Defense 1, Accurate 1, Cooldown</span> | Short | 2 | — | 5 | 2 | 1 |

**Rated** Slipstream · No atmosphere · No landing

**AI Core** Advanced Directive AI

**Mounts** 2 Light · 2 points

**Modules** Luxury Cabin Block (3), Luxury Cabin Block (3), Passenger Berths (2), Medical Bay, Galley and Provisioning, Promenade and Observation Deck (2), Shuttle Bay (2) · 3 open

**Hangar** Shuttle Bay: 2 craft of Scale 3 or smaller

**Builder** Viridian signature benefits and weak drawbacks; Integrated Architecture (Chapter 4). Extended sensors detect to Extreme.

**Trait** ***Absolute Quiet:*** On voyages longer than one week, passengers and crew aboard remove 1 Bane Die from checks to resist fatigue, stress, and morale complications.

</div>

**Revision Table**

| Revision | Change | Build points | Price | Upgrade from previous |
|:--|:--|:-:|--:|--:|
| VN-53C1 | Published first revision | 129.8 of 195 | 3,640,000cr | n/a |
| VN-53C2 | +1 Module Slot, +1 Heat Threshold | 134.8 of 195 | 3,843,000cr | 10 points, 112,500cr |

##### At the Table: Receiving a Delegation

Use this when a crew delivers or receives a delegation aboard a VN-43, or meets one at a Concord dock.

**Aboard.** The Sealed Salon is the table. Communications from aboard take a Hard Electronics check to intercept, and Negotiation and Charm checks held in the salon add 1 Boon Die <span class="dice sm boon d6"></span> (this does not stack with Executive Quarters). The Counter-Surveillance Suite tells the crew when someone takes a Target Lock or an Active Scan on the yacht.

**At the dock.** A delegation in a Viridian ship is expected in Concord ports and read as well funded elsewhere. Give the crew a Boon Die on checks to clear a Concord customs desk, and a Bane Die <span class="dice sm bane d6"></span> in a Jaziri or Funtari port that has no reason to be polite.

**When the walls fail.** A listening device found in the salon is evidence of a serious breach of the delegation's trust. The principal will want to know who had the keys: the Sealed Salon is only as private as the yard that last serviced it (Chapter 4, The Service Seal).

**Pressure.** A principal who must finish a conversation before the dock clears, with an envoy from a rival power in the next berth, is an opposed Negotiation check against the clock. Give the crew a Boon Die for a good plan and a Bane Die for a late guest.
