A genre-neutral tabletop RPG engine built around narrative dice, cinematic consequences, and settings that bend the rules without replacing them.
Exodus NDS uses familiar roleplaying structure, characters, checks, scenes, conflict, and recovery, but each roll can also generate complications, openings, costs, and dramatic turns. It gives tables a clear rules core while leaving room for the setting to decide what the story is about.
Success and failure answer whether the action works. Boon, Bane, Breakthrough, and Calamity tell you what else happens.
The core stays lean so fantasy, espionage, cartoon chaos, and other genres can add their own skills, talents, gear, and special rules.
The rules are free to read, supported by a web roller, and designed to be easy to reference during play.