Poisons, Drugs, and Chemical Agents for Exodus NDS
Poisons, drugs, and chemical agents for narrative dice games: a hundred and one substances in four periods, from hemlock and viper venom to truth serum, combat stims, and nerve gas. Every poison is a clock of resist checks with time to treat it, and nothing kills on a single roll.
18 chapters, about 24,800 words, free to read here in full. Written for Exodus NDS; the stat lines also drop into a Genesys RPG game.