The Modern Armory ยท Chapter 10

Machine Guns

Automatic weapons in a rifle cartridge, built to keep firing. The two entries here are the two a single character can carry and use. Tripod-mounted heavy machine guns are crew weapons and are outside this book.

Both carry Auto-Fire and Cumbersome 3. Both improve sharply on a bipod.

Skill: Gunnery. At tables using a single Ranged skill, use Ranged.

Squad Automatic Weapon

BAR, Bren, RPK, M249, DP-28

9 3 Long 5

Gunnery 1500 Military Ballistic Auto-Fire, Pierce 1, Cumbersome 3

A light machine gun carried and fired by one soldier, from a bipod or from the hip.

Damage 9 with Auto-Fire and Pierce 1. It needs Might 3. Fired from its bipod (see Chapter 17) the requirement drops to Might 1.

General-Purpose Machine Gun

MG 34, MG 42, M60, PKM, FN MAG

10 3 Long 6

Gunnery 2000 Military Ballistic Auto-Fire, Pierce 2, Vicious 2, Cumbersome 3, Prepare 1

A belt-fed machine gun in a full-power rifle cartridge. One soldier can carry it; a second usually carries the ammunition.

Damage 10, Auto-Fire, Pierce 2, Vicious 2. It carries Prepare 1 and needs Might 3. It is the heaviest sustained fire a single character in this book can deliver.