The Armourer · Chapter 6
Modern Armour
Eleven entries, from a leather jacket to a bomb suit. Each prints From, the first period in which it is found: 1939 (in service by 1945), 1946 (first appears 1946 to 1989), or 1990 (first appears 1990 or later).
Modern armour is built against one threat at a time.
| Built against | Entries |
|---|---|
| Ballistic | Concealed Vest, Tactical Vest, Plate Carrier, Infantry Body Armour |
| Blast | Flak Jacket, Infantry Body Armour, Bomb Suit |
| Blades and clubs | Leather Jacket, Stab Vest, Riot Gear |
| Fire | Fire Proximity Suit, Bomb Suit |
Ammunition from The Modern Armory. Armour-Piercing loads have Pierce +2 against armour and cover: apply it to the armour's Resistance bonus. Hollow Point treats the target's armour as 1 higher: add 1 to the bonus of any armour worn, to a maximum of +3. Neither changes Deflecting.
Leather Jacket
Motorcycle leathers, flight jacket, heavy coat
+1 0 0 1
100 Common 1939 Deflecting 1 (Cutting)
Heavy leather. It turns a knife edge and does nothing else. It is clothing, and nobody remarks on it.
Stab Vest
Slash vest, anti-stab armour
+1 0 0 2
250 Restricted 1990 Deflecting 1 (Thrusting), Deflecting 1 (Cutting)
Laminate or fine mail made to stop a blade. Prison and police issue. It deflects both Thrusting and Cutting and offers nothing special against a bullet.
Concealed Vest
Soft body armour, undercover vest, Level II vest
+1 0 0 1
400 Restricted 1946 Concealable 2, Deflecting 1 (Ballistic), Vulnerable 1 (Thrusting)
Woven ballistic fibre worn under a shirt. Concealable 2, and Deflecting 1 (Ballistic).
The weave that catches a bullet parts for a point: Vulnerable 1 (Thrusting) means a knife thrust ignores its bonus.
Tactical Vest
Patrol vest, soft armour with trauma plate
+2 0 0 3
475 Restricted 1946 Deflecting 1 (Ballistic)
An external soft-armour vest. It is the standard police vest: +2 and Deflecting 1 (Ballistic), worn openly.
Flak Jacket
Flak vest, fragmentation vest
+2 0 0 3
300 Military 1939 Deflecting 2 (Blast)
Layers of ballistic nylon or steel plates in a vest, made to stop shell fragments. Deflecting 2 (Blast). It gives its +2 against a bullet and no more.
Plate Carrier
Rifle plates, hard armour, ceramic plates
+2 0 0 4
700 Military 1990 Deflecting 2 (Ballistic), Cumbersome 2
A harness holding rigid plates front and back. Deflecting 2 (Ballistic) is the best protection against gunfire in the book. It needs Might 2.
Riot Gear
Riot armour, crowd-control suit
+2 1 0 5
675 Restricted 1946 Deflecting 1 (Crushing), Deflecting 1 (Cutting), Cumbersome 2
Padded hard shells over the torso and limbs. It is built for bricks, clubs, and blades, and it is the one modern body armour with Melee Defense. It needs Might 2.
Infantry Body Armour
Combat armour, full battle armour, improved outer vest
+3 0 0 5
1500 Military 1990 Deflecting 1 (Ballistic), Deflecting 1 (Blast), Cumbersome 3
Rifle plates, soft armour to the groin and neck, and fragment protection together. It is the +3 of the period and it needs Might 3.
Bomb Suit
EOD suit, blast suit
+3 0 0 8
6000 Military 1946 Deflecting 2 (Blast), Deflecting 1 (Fire), Cumbersome 4, adds 2 Bane Dice to Agility checks
Forty kilograms of blast protection. Deflecting 2 (Blast) and Deflecting 1 (Fire). It needs Might 4, and the wearer adds 2 Bane Dice to every Agility check regardless of Might. Nobody fights in one by choice.
Fire Proximity Suit
Aluminised suit, crash-rescue suit
+1 0 0 4
1200 Restricted 1939 Deflecting 2 (Fire), Sealed (smoke)
A reflective suit with its own air. Deflecting 2 (Fire), and sealed against smoke.
Ghillie Suit
Sniper suit, camouflage suit
+0 0 0 1
95 Common 1939 Adds 1 Boon Die to Stealth in natural terrain
A net covered in strips of cloth and local foliage. It is not armour. It adds 1 Boon Die to Stealth in natural terrain.