The Armourer ยท Chapter 9

Master Tables

Every armour in this book.

Medieval Armour

Armour Resistance Melee Def Ranged Def Enc Price Avail Qualities
Padded Jack +1 0 0 2 40 Common Deflecting 1 (Crushing), Vulnerable 1 (Thrusting)
Leather Jerkin +1 0 0 1 50 Common Deflecting 1 (Cutting)
Hide Armour +1 0 0 3 30 Common Deflecting 1 (Cutting), Deflecting 1 (Crushing), Cumbersome 2
Brigandine +2 0 0 3 450 Restricted Deflecting 1 (Cutting)
Mail Shirt +2 0 0 3 400 Common Deflecting 1 (Cutting), Vulnerable 1 (Crushing)
Mail Hauberk +2 0 0 4 550 Military Deflecting 2 (Cutting), Vulnerable 1 (Crushing)
Scale Coat +2 0 0 4 350 Common Deflecting 1 (Cutting), Deflecting 1 (Crushing), Vulnerable 1 (Thrusting), Cumbersome 2
Lamellar +2 1 0 4 600 Military Deflecting 1 (Cutting), Deflecting 1 (Thrusting), Cumbersome 2
Coat of Plates +3 0 0 5 700 Military Deflecting 1 (Cutting), Vulnerable 1 (Crushing), Cumbersome 3
Half-Plate +3 0 0 5 900 Military Deflecting 1 (Cutting), Deflecting 1 (Thrusting), Vulnerable 1 (Crushing), Cumbersome 3
Full Plate +3 1 0 6 1500 Rare Deflecting 2 (Cutting), Deflecting 1 (Thrusting), Vulnerable 1 (Crushing), Cumbersome 3

Helms

Armour Resistance Melee Def Ranged Def Enc Price Avail Qualities
Open Helm +0 0 0 1 60 Common Helm 1
Great Helm +0 0 0 2 150 Military Helm 2, adds 1 Bane Die to Perception

Matchups: Medieval Armour

The other side is wearing Bring Leave behind
Padded Jack A point: spear, dagger, arrow Clubs and maces
Leather Jerkin A point or a mace An edge
Brigandine Anything but an edge An axe or a sabre
Mail A mace, a hammer, a blunt arrow An edge
Scale Coat A point An edge, a club
Lamellar A mace or a hammer An edge, a point
Coat of Plates A mace or a hammer An edge
Half-Plate, Full Plate A hammer, a pick's hammer face, a poleaxe Swords, axes, spears

Modern Armour

From is the first period in which the armour is found: 1939 (in service by 1945), 1946 (first appears 1946 to 1989), or 1990 (first appears 1990 or later).

Armour Resistance Melee Def Ranged Def Enc Price Avail From Qualities
Leather Jacket +1 0 0 1 100 Common 1939 Deflecting 1 (Cutting)
Stab Vest +1 0 0 2 250 Restricted 1990 Deflecting 1 (Thrusting), Deflecting 1 (Cutting)
Concealed Vest +1 0 0 1 400 Restricted 1946 Concealable 2, Deflecting 1 (Ballistic), Vulnerable 1 (Thrusting)
Tactical Vest +2 0 0 3 475 Restricted 1946 Deflecting 1 (Ballistic)
Flak Jacket +2 0 0 3 300 Military 1939 Deflecting 2 (Blast)
Plate Carrier +2 0 0 4 700 Military 1990 Deflecting 2 (Ballistic), Cumbersome 2
Riot Gear +2 1 0 5 675 Restricted 1946 Deflecting 1 (Crushing), Deflecting 1 (Cutting), Cumbersome 2
Infantry Body Armour +3 0 0 5 1500 Military 1990 Deflecting 1 (Ballistic), Deflecting 1 (Blast), Cumbersome 3
Bomb Suit +3 0 0 8 6000 Military 1946 Deflecting 2 (Blast), Deflecting 1 (Fire), Cumbersome 4, adds 2 Bane Dice to Agility checks
Fire Proximity Suit +1 0 0 4 1200 Restricted 1939 Deflecting 2 (Fire), Sealed (smoke)
Ghillie Suit +0 0 0 1 95 Common 1939 Adds 1 Boon Die to Stealth in natural terrain
Steel Helmet +0 0 0 1 40 Military 1939 Helm 1
Ballistic Helmet +0 0 0 1 300 Military 1946 Helm 1, Deflecting 1 (Ballistic) against called shots to the head
Riot Shield +0 1 1 3 150 Restricted 1946 Held. Deflecting 1 (Crushing)
Ballistic Shield +0 1 1 5 900 Military 1946 Held. Deflecting 2 (Ballistic), Cumbersome 3

Matchups: Modern Armour

The other side is wearing Bring Leave behind
Concealed Vest A knife A pistol
Tactical Vest, Plate Carrier Armour-piercing loads, a blade, an explosive Ordinary bullets
Flak Jacket A bullet A grenade
Riot Gear A firearm Clubs and blades
Infantry Body Armour Armour-piercing loads, fire Bullets, grenades
Bomb Suit A bullet An explosive, fire