The Starship Armory

About This Book

Forty-five vehicle and starship weapons in four mount sizes and six technologies, from a fighter's wing guns to a battleship's keel gun, with eight warheads, thirty-nine weapon qualities, and a chapter of defences to fire them at.

Every weapon has a mount, and the mount decides what can carry it. A Light mount fits a fighter. A Capital mount needs a cruiser. Between them are four sizes, six technologies, and one stat line that reads the same on a hover tank and a battleship.

This book stands alone. It is the companion to The Stellar Armory, which stops at what one person can carry. It requires only the Exodus NDS core rules, and it supplies the vehicle rules the core leaves to a Universe: firing procedure, the two damage scales, point defence, and what a ship's gun does to a person.

Planet-killers are out of scope. A weapon that ends a world is a plot, not an entry.

Credits

Content Credits

Writers: Paul Davis

Editor: Paul Davis

Production Credits

Layout: Homebrewery

The Starship Armory

First Edition

© 2026 Kaosweaver, Inc.

All rights reserved. Only the Exodus NDS Core Rules are published under the ORC License. Licensing terms: see Licensing, and exodusnds.com/license.

Generic Weapons

Entries in this book are generic types. The Also known as line under each lists common names for that type so a reader can recognise it. No entry represents a weapon from any other publisher's setting.