The Stellar Armory · Chapter 8
Gravitic Weapons
Weapons that apply force directly, with no projectile and no beam. Their damage type is Gravitic.
They are rare everywhere. The damage is no higher than a kinetic weapon's. What they buy is that almost nothing deflects them, and that they knock targets down and move them.
| Stopped by | The Gravitic Deflector, and nothing else in this book |
| Goes through | Every other armour's Deflecting |
| Weakness | Price, Availability, and rate of fire |
Armour still applies its Resistance against a gravitic hit. Only Deflecting is bypassed.
Skill: Light Ranged for the pistol, Heavy Ranged for the Repulsor and Lance, Gunnery for the Shear Projector.
Gravity Pistol
Grav pistol, shove gun
5 3 Short 2
Light Ranged 900 Rare Gravitic Knockdown
Projects a brief gravitic pulse. Damage 5 at Short range with Knockdown for 2 Boons. Its damage type is Gravitic, which almost no armour deflects.
Repulsor
Pressor, push projector, crowd mover
3 — Short 3
Heavy Ranged 1200 Rare Gravitic Knockdown, Blast 3, pushes the target one range band for 2 Boons
A projector that moves people. Damage 3, Blast 3, and Knockdown. For 2 Boons the target is also pushed one range band away from the firer.
Gravity Lance
Grav lance, tide rifle
8 3 Medium 4
Heavy Ranged 2000 Rare Gravitic Knockdown, Cumbersome 3, Slow-Firing 1
A long-arm gravitic weapon. Damage 8 at Medium range. It needs Might 3 and a round between shots.
Shear Projector
Tide cannon, shear gun
10 2 Short 6
Gunnery 5000 Rare Gravitic Pierce 3, Breach 2, Cumbersome 4, Slow-Firing 1, Prepare 1
Sets up opposed gravitic fields across the target. Damage 10 with Crit 2 and Pierce 3 at Short range. It needs Might 4, a maneuver to charge, and a round to recover. It is the most dangerous gravitic weapon in the book, and it does ordinary damage: it does not kill outright.