The Black Powder Armory cover
Exodus NDS Sourcebook

The Black Powder Armory

Firearms, Blades, and Armour for Exodus NDS, 1400 to 1938

Fifty-five weapons and nine armours from 1400 to 1938: matchlocks, the flintlock pistols and boarding weapons of the age of sail, the revolvers and repeaters of the frontier, and the trench gear of 1915. Every lock reloads at its own pace, measured in maneuvers.

15 chapters, about 13,200 words, free to read here in full. Written for Exodus NDS; the stat lines also drop into a Genesys RPG game.

Contents

About This Book Fifty-five weapons and nine armours across five centuries: the hand gonne and the matchlock, the flintlock pistols and boarding weapons of the age of sail, the revolvers and repeaters of the American… 1. Introduction A modern firearm fires until something goes wrong. A black powder firearm fires once. 2. Reading an Entry Damage is a flat number for anything fired or thrown. Add 1 for each uncancelled Success, then subtract the target's Resistance. Hand weapons print a bonus (+2) added to the wielder's Might. 3. Qualities This book uses twenty-seven qualities. Ten come from the Exodus NDS core rules and are listed for reference. Seventeen are given in full. 4. Matchlocks and Wheellocks The first firearms, from the hand gonne of about 1400 to the heavy musket of the pike-and-shot armies. 5. Flintlock Pistols The pistols of 1650 to 1840: the age of sail, the highwayman, and the duel. 6. Flintlock Long Guns Shoulder arms from 1650 to 1840. The smoothbore musket is damage 8 at Medium range, and the chapter is built around it. 7. Percussion and Cartridge Arms Firearms from 1840 to the end of the black powder era around 1890: the percussion cap, the revolver, the breechloader, and the repeater. 8. Deck and Wall Guns The heaviest weapons one or two people can serve: guns that sit on a ship's rail, a fortress wall, a boat's bow, or a light carriage. 9. Grenadoes, Fire, and Powder Things that are lit and thrown, and things that are lit and left. 10. Blades and Boarding Weapons A black powder firearm is empty after one shot, so every fight in this book is finished by hand. 11. Armour of the Powder Age Armour did not vanish when the gun arrived. It got thicker, then shorter, then it was a breastplate and a helmet, and by 1700 most soldiers wore neither. 12. The Smokeless Handover Smokeless powder arrives in 1886. Within fifteen years every army has a magazine rifle that fires ten times a minute with no cloud to mark it, and the weapons of this book are obsolete. 13. Master Tables Every weapon and armour in this book, by family, by period, and by price. 13. Licensing Only the Exodus NDS Core Rules are published under the ORC License. Everything else Kaosweaver, Inc. publishes, including this book, is copyright reserved.