Near-Future Weapons, Cyberware, and Street Tech for Exodus NDS
Near-future and cyberpunk gear for narrative dice games: smart weapons, armour, thirty-eight implants and twelve pieces of bioware that cost Strain Points for good, hacking run as a clock, drones, a watched city with Coverage and Heat, and street prices for all of it.
14 chapters, about 12,600 words, free to read here in full. Written for Exodus NDS; the stat lines also drop into a Genesys RPG game.