The Chrome Market ยท Chapter 10

Surveillance, Identity, and Countermeasures

Coverage

Every place has a Coverage rating: how closely it is watched by machines.

Coverage Place
0 Wilderness, a dead zone, a safehouse, the inside of a signal bag
1 A poor district, a back road, a place where the cameras are broken
2 An ordinary city street, a shop, public transport
3 A city centre, an airport, a corporate lobby: faces, gait, plates, and phones are all read
4 A secure site. Everything is read, matched, and kept

Machines are not people. A talent or a disguise that fools a guard does not fool a camera. Against Coverage, a character needs gear from this chapter, a hacker, or a route.

Heat

A crew, or a character, has Heat from 0 to 5.

Heat State What it means
0 Clean Nobody is looking
1 Noticed A file exists
2 Flagged Coverage 3 and above alerts someone when the character passes
3 Wanted Add 1 Bane Die to social checks with anyone official. Coverage 2 alerts
4 Hunted Someone is assigned. A response arrives within the scene wherever Coverage sees the character
5 Burned The name, the face, and the accounts are finished

Gaining Heat

At the end of any scene in which a character did something illegal, loud, or memorable in a place with Coverage, that character makes a check against the Coverage rating as difficulty. The skill depends on how the character hid: Stealth for staying out of view, Deception for a false face, Hacking for dealing with the cameras.

Result Outcome
Success No Heat
Failure Heat rises by 1
Failure with a Calamity Heat rises by 2

Gunfire in Coverage 2 or more adds 1 Trial Die. Being identified by name adds 1 Heat with no check.

Losing Heat

Heat falls by 1 for each month the character does nothing to earn more. A new identity resets it for anyone who has not seen the old face. Chapter 11 prices a record scrub and a cleaner.

A Universe with its own track for this, such as a Compromise track, uses that track with this chapter's gear.

Identity

An identity has a Grade, 1 to 4. A check on it has a Security, 1 to 5.

  • If the Grade is equal to or higher than the Security, the identity passes with no check.
  • If it is one lower, the bearer makes a Deception check against the Security as difficulty.
  • If it is two or more lower, it fails.

An identity that fails is burned, and its bearer gains 1 Heat.

The Gear

Item Tier Price Avail Effect
False identity, Grade 1 Near 500 Illicit A name and a card. Passes a glance and a Security 1 check
False identity, Grade 2 Near 3000 Illicit Records behind the card. Passes Security 2: a shop, a landlord, a traffic stop
False identity, Grade 3 Near 15000 Illicit A history, a credit record, and a face on file. Passes Security 3: a border, a bank, an employer
False identity, Grade 4 Chrome 75000 Illicit A real person who never existed, inserted at the source. Passes Security 4. Only Security 5 looks hard enough
Burner handset Near 50 Common A clean phone. Good for a week, or until it is used near a phone that is not clean
Cash card Near 5% Illicit Money with no name on it, at a fee of one twentieth. Above 10,000 it draws attention
Dazzle paint and mask Near 100 Common Add 2 Boon Dice against facial recognition. It is obvious to people: add 1 Bane Die to social checks
Projector mask Chrome 6000 Illicit A film that shows cameras another face and shows people the wearer's own. Defeats facial recognition up to Coverage 3
Gait insoles Near 300 Restricted Change the way the wearer walks. Defeats gait recognition
Signal bag Near 40 Common Nothing inside it can be tracked, pinged, or hacked
Jammer, pocket Near 1200 Illicit Blocks wireless signals within Short range for an hour: phones, links, drone control, and Smart weapons. It affects its owner's gear too. Using one adds 1 Alert to any system watching
Jammer, narrow Near 5000 Illicit Blocks one named device or link within Medium range
Sweep kit Near 2500 Restricted Finds bugs, cameras, and trackers. Add 2 Boon Dice to Perception checks to find surveillance devices
Tag scrubber Near 900 Illicit Finds and kills the tracking tags in clothes, goods, cash cards, and Tag rounds
Bug Near 200 Restricted A listening or watching device the size of a button. Add 2 Bane Dice to find it without a sweep kit
Scanner wand Near 600 Restricted Finds weapons and cyberware. A Perception check against the Concealable rating, ignoring 2 points of it
Scanner arch Near 20000 Restricted A doorway that finds weapons and lists cyberware with no check. Scanner-Evasive items and bioware pass