Openframe Ship Catalog · Chapter 5
Pods and Shuttles
Openframe's small craft do the work around the big ships: lightering, towing, and carrying people between a ship and the ground. Both are open frames with something clamped on.
Model 10 Work Pod
An Asymmetric Utility Hull work pod in two versions, v1.0 and v1.1.
The Model 10 is a crewed work pod, a Scale 2 light utility craft. It lighters cargo between a ship and a dock, tows pods, and does the jobs around a hull or a station that the ship itself should not. An open frame, an offset bubble cockpit and a fold-out utility arm are the whole design.
Model 10 v1.0 Work Pod
| Role | Price | Acquisition |
|---|---|---|
| Cargo lighter, tow pod, hull work | 103,600cr | Open |
| Speed | Cruise | Handling | Sensors |
|---|---|---|---|
| 3 | 2 | +0 | Basic |
| Armor | Deflection F/A | Hull Points | System Points |
|---|---|---|---|
| 1 | 0 / 0 | 7 | 6 |
| Power | Heat Threshold | Heat Dissipation | Module Slots (open) |
|---|---|---|---|
| 3 | 5 | 1 | 2 (2) |
| Crew | Passengers | Cargo Units | Endurance |
|---|---|---|---|
| 1 / 2 | 2 | 15 | 72 hours |
Rated No Slipstream · Atmosphere (limited) · No landing
AI Core Basic Automation
Mounts 1 Light · 1 point
Weapons None factory-fitted
Carried by An External Docking Cradle or Support Craft Cradle Set on a Scale 3 or larger hull; any Shuttle Bay or Expanded Hangar
Builder Openframe signature benefits and weak drawbacks; Integrated Architecture (Chapter 4). Creative stowage 25 Cargo Units.
Trait Utility Arm: The fold-out arm grips a pod, a drone, a tool, or a fitting. A Craft check made with the arm to move, clamp, or free cargo removes 1 Bane Die.
Model 10 v1.1 Work Pod
| Role | Price | Acquisition |
|---|---|---|
| Cargo lighter, tow pod, hull work | 114,700cr | Open |
| Speed | Cruise | Handling | Sensors |
|---|---|---|---|
| 3 | 2 | +0 | Basic |
| Armor | Deflection F/A | Hull Points | System Points |
|---|---|---|---|
| 1 | 0 / 0 | 7 | 6 |
| Power | Heat Threshold | Heat Dissipation | Module Slots (open) |
|---|---|---|---|
| 4 | 5 | 1 | 3 (2) |
| Crew | Passengers | Cargo Units | Endurance |
|---|---|---|---|
| 1 / 2 | 2 | 20 | 72 hours |
Rated No Slipstream · Atmosphere (limited) · No landing
AI Core Basic Automation
Mounts 1 Light · 1 point
Weapons None factory-fitted
Modules Workshop · 2 open
Carried by An External Docking Cradle or Support Craft Cradle Set on a Scale 3 or larger hull; any Shuttle Bay or Expanded Hangar
Builder Openframe signature benefits and weak drawbacks; Integrated Architecture (Chapter 4). Creative stowage 30 Cargo Units.
Trait Utility Arms: A second arm on the opposite side. The pilot may use both arms in one round, and a Craft check that uses both removes 2 Bane Dice.
Version notes. Model 10 v1.0. Sold with both Module Slots empty; most owners fit a Workshop, a Medical Bay or a Landing Package (Vehicles Manual, Chapter Ten, lists every module a Scale 2 hull can take). v1.1. A second long arm and a Workshop housing on top, in the one Licensed slot the version adds. The extra Power Capacity runs the second arm.
Common Variants. Cargo lighter, Tow pod, Hull-work pod, Station tender, Survey pod.
Version Table
| Version | Change | Price | Licensed slots, fee a year | Upgrade from previous |
|---|---|---|---|---|
| Model 10 v1.0 | First version | 103,600cr | None | — |
| Model 10 v1.1 | +1 Module Slot, +1 Power Capacity, +5 Cargo | 114,700cr | 1, 500cr | 12 points, 15,000cr |
Model 30 Modular Shuttle
An Asymmetric Utility Hull shuttle in two versions, v1.0 and v1.1.
The Model 30 is a modular shuttle, a full-size transfer craft that lands where a freighter should not. The passenger or cargo section clamps to a short spine, and the shuttle changes jobs when the section changes.
Model 30 v1.0 Modular Shuttle
| Role | Price | Acquisition |
|---|---|---|
| Passenger and cargo transfer shuttle | 354,000cr | Open |
| Speed | Cruise | Handling | Sensors |
|---|---|---|---|
| 3 | 2 | +0 | Basic |
| Armor | Deflection F/A | Hull Points | System Points |
|---|---|---|---|
| 1 | 0 / 0 | 24 | 14 |
| Power | Heat Threshold | Heat Dissipation | Module Slots (open) |
|---|---|---|---|
| 8 | 9 | 2 | 8 (4) |
| Crew | Passengers | Cargo Units | Consumables |
|---|---|---|---|
| 2 / 3 | 30 | 60 | 2 weeks |
| Weapon | Range | Hull | Sys | Crit | Heat | Pwr |
|---|---|---|---|---|---|---|
| Point-Defense LaserLight · Turret · Point Defense 1, Accurate 1, Cooldown | Short | 2 | — | 5 | 2 | 1 |
Rated No Slipstream · Atmosphere · Landing
AI Core Basic Automation
Mounts 2 Light · 2 points · 1 Light empty
Modules Passenger Berths, Passenger Berths, Standard Cargo Hold, External Cargo Frame · 4 open
Builder Openframe signature benefits and weak drawbacks; Integrated Architecture (Chapter 4). Creative stowage 70 Cargo Units.
Trait Swap Section: Exchanging the passenger section for a cargo section, or back, takes one hour on a pad with a loader and needs no Craft check. The hull carries its full Passengers or its full Cargo Units, or half of each.
Model 30 v1.1 Modular Shuttle
| Role | Price | Acquisition |
|---|---|---|
| Passenger and cargo transfer shuttle | 387,000cr | Open |
| Speed | Cruise | Handling | Sensors |
|---|---|---|---|
| 3 | 2 | +0 | Basic |
| Armor | Deflection F/A | Hull Points | System Points |
|---|---|---|---|
| 1 | 0 / 0 | 24 | 14 |
| Power | Heat Threshold | Heat Dissipation | Module Slots (open) |
|---|---|---|---|
| 9 | 9 | 2 | 10 (6) |
| Crew | Passengers | Cargo Units | Consumables |
|---|---|---|---|
| 2 / 3 | 30 | 80 | 2 weeks |
| Weapon | Range | Hull | Sys | Crit | Heat | Pwr |
|---|---|---|---|---|---|---|
| Point-Defense LaserLight · Turret · Point Defense 1, Accurate 1, Cooldown | Short | 2 | — | 5 | 2 | 1 |
Rated No Slipstream · Atmosphere · Landing
AI Core Basic Automation
Mounts 2 Light · 2 points · 1 Light empty
Modules Passenger Berths, Passenger Berths, Standard Cargo Hold, External Cargo Frame · 6 open
Builder Openframe signature benefits and weak drawbacks; Integrated Architecture (Chapter 4). Creative stowage 90 Cargo Units.
Trait Swap Section: Exchanging the passenger section for a cargo section, or back, takes one hour on a pad with a loader and needs no Craft check. The hull carries its full Passengers or its full Cargo Units, or half of each.
Version notes. Model 30 v1.1. A second cargo pod clamps under the passenger section and a utility arm folds along the aft flank. Two more Module Slots, both Licensed, and one more Power Capacity.
Common Variants. Passenger shuttle, Cargo lighter, Medical transfer shuttle, Crew rotation shuttle.
Version Table
| Version | Change | Price | Licensed slots, fee a year | Upgrade from previous |
|---|---|---|---|---|
| Model 30 v1.0 | First version | 354,000cr | None | — |
| Model 30 v1.1 | +2 Module Slots, +1 Power Capacity, +20 Cargo | 387,000cr | 2, 3,100cr | 16 points, 45,000cr |