Safa Ship Catalog · Chapter 5

Racers, Fighters and Boarding Craft

Safa's small craft are launched from a parent ship and fly one sortie: a race, a strike, a boarding. None has a Slipstream Drive, and all three are built for speed over comfort.

S2 Courier-Racer

A Blade-and-Keel courier-racer in 2 versions: S2, S2.1.

The S2 is a courier-racer, a Scale 2 courier skiff built around a Safa reactor and almost nothing else. One pilot sits in a narrow canopy over an engine that is most of the craft. It runs the Caliphate's licensed circuit races and carries sealed dispatches inside one system, where the Karmin Line pays for hours and not for tonnes.

Builder Benefit (Safa). Full Signature benefits apply to a Safa system in a Safa hull: guided attacks add a Boon Die, point defense reads one higher, the reactor counts one higher for overload, and the security, electronic warfare and cyberdefense systems take their Bane Dice. Chapter 4 has the rules.

Small craft. The S2 has no Slipstream Drive. It travels between systems aboard a parent ship and works within one system for as long as its Endurance lasts (Vehicles Manual, Chapter Seventeen).

Model Trait: Sprint Reactor (S2, S2.1). Once per encounter, the pilot may count Speed as 1 higher for one round. The craft gains 2 Heat.

Factory Packages. S2 and S2.1: None. Empty slots: 1.

Version notes. S2. Sold with its one Module Slot empty; most owners fit a Counter-Surveillance Suite or a Medical Bay (the Vehicles Manual, Chapter Ten, lists every module a Scale 2 hull can take). The Sprint Reactor spends the reactor's headroom in one burst. S2.1. A longer, gold-edged engine housing and an extended afterfin: Speed 6, the Professional cap. The extra thrust is paid for in fuel: Endurance falls from 18 hours to 12.

Common Variants. Circuit racer, Dispatch courier, Sealed-pouch runner, Pilot trainer.

Safa S2 Courier-Racer

Safa Celestial Arsenal · Safa S2 familyScale 2
Role Price Acquisition
Dispatch courier, circuit racer 125,700cr Licensed
Speed Cruise Handling Sensors
5 3 +2 Basic
Armor Deflection F/A Hull Points System Points
1 0 / 0 7 6
Power Heat Threshold Heat Dissipation Module Slots (open)
4 6 1 1 (1)
Crew Passengers Cargo Units Endurance
1 / 2 1 5 18 hours

Rated No Slipstream · Atmosphere (limited) · No landing

AI Core Basic Automation

Mounts 1 Light · 1 point

Weapons None factory-fitted

Carried by An External Docking Cradle on a Scale 3 or larger hull; any Shuttle Bay or Expanded Hangar

Builder Safa signature benefits and weak drawbacks (Chapter 4). Power Capacity counts as 5 for overload.

Trait Sprint Reactor: Once per encounter, the pilot may count Speed as 1 higher for one round. The craft gains 2 Heat.

Safa S2.1 Courier-Racer

Safa Celestial Arsenal · Safa S2 familyScale 2
Role Price Acquisition
Dispatch courier, circuit racer 133,100cr Licensed
Speed Cruise Handling Sensors
6 3 +2 Basic
Armor Deflection F/A Hull Points System Points
1 0 / 0 7 6
Power Heat Threshold Heat Dissipation Module Slots (open)
4 6 1 1 (1)
Crew Passengers Cargo Units Endurance
1 / 2 1 5 12 hours

Rated No Slipstream · Atmosphere (limited) · No landing

AI Core Basic Automation

Mounts 1 Light · 1 point

Weapons None factory-fitted

Carried by An External Docking Cradle on a Scale 3 or larger hull; any Shuttle Bay or Expanded Hangar

Builder Safa signature benefits and weak drawbacks (Chapter 4). Power Capacity counts as 5 for overload.

Trait Sprint Reactor: Once per encounter, the pilot may count Speed as 1 higher for one round. The craft gains 2 Heat.

Version Table

Version Change Price Acquisition Upgrade from previous
Safa S2 First version 125,700cr Licensed n/a
Safa S2.1 +1 Speed (Professional cap), Endurance 18 hours to 12 133,100cr Licensed 8 points, 13,000cr
Talon Heavy Fighter

A Blade-and-Keel heavy fighter in 2 versions: Talon, Talon 1.1.

The Talon is a Talon Series heavy fighter, Safa's strike craft: a Standard mount on a Safa-pattern spine with an antimatter engine behind it. A Talon is launched from a carrier, fires and withdraws. It has no Module Slots because the airframe is the mount, and it lands only in an emergency.

Builder Benefit (Safa). Full Signature benefits apply to a Safa system in a Safa hull: guided attacks add a Boon Die, point defense reads one higher, the reactor counts one higher for overload, and the security, electronic warfare and cyberdefense systems take their Bane Dice. Chapter 4 has the rules.

Small craft. The Talon has no Slipstream Drive and carries 12 hours of Endurance. A carrier that leaves the system while its Talons are out has left them behind (Vehicles Manual, Chapter Fifteen, Carried Craft).

Model Trait: Arsenal Spine (Talon, Talon 1.1). The Standard mount sits on a Safa-pattern spine, which is why the airframe has no module slots and lands only in an emergency. For salvage, repair, and resale the mount is an experimental installation (Chapter Ten), and only a Safa-certified yard services it.

Factory Packages. Talon and Talon 1.1: None. Empty slots: 0.

Version notes. Talon. The Vehicles Manual's heavy fighter, unchanged. Cruise 4 is the hull's one above-standard system and is Restricted, which is why every Talon is. Talon 1.1. A thicker dorsal spine plate and a second gold seam along the spine: one more Hull Point and one more System Point. It is the same craft in a heavier skin.

Common Variants. Strike fighter, Guided-attack fighter, Interdiction fighter, Escort fighter.

Talon Heavy Fighter

Safa Celestial Arsenal · Talon SeriesScale 3
Role Price Acquisition
Strike fighter, guided attack 299,700cr Restricted
Speed Cruise Handling Sensors
6 4 +1 Standard
Armor Deflection F/A Hull Points System Points
2 0 / 0 14 15
Power Heat Threshold Heat Dissipation Module Slots (open)
8 10 2 0
Crew Passengers Cargo Units Endurance
1 / 2 — 0 12 hours
Weapons
Weapon Range Hull Sys Crit Heat Pwr
Laser BatteryStandard · Fixed Forward · Accurate 1, Precision, Signature Bloom 1 Medium 5 — 3 3 2
Micro-Missile PodLight · Forward · Damage per missile; Lock-On, Tracking, Interceptable, Salvo 2, Limited Ammo 8 Short–Medium 3 — 4 1 1
Point-Defense LaserLight · Turret · Point Defense 1, Accurate 1, Cooldown Short 2 — 5 2 1

Rated No Slipstream · Atmosphere · Landing (emergency only)

AI Core Basic Automation

Mounts 2 Light · 1 Standard · 4 points

Carried by Safa S6 Shuttle Bay (2); S7 Shuttle Bays (4); S19 Expanded Hangar (8); Deliverer Shuttle Bays (4)

Builder Safa signature systems (Chapter 4): guided attacks add 1 Boon Die; the Point-Defense Laser fires as Point Defense 2; Power Capacity counts as 9 for overload.

Trait Arsenal Spine: The Standard mount sits on a Safa-pattern spine, which is why the airframe has no module slots and lands only in an emergency. For salvage, repair, and resale the mount is an experimental installation (Chapter Ten), and only a Safa-certified yard services it.

Talon 1.1 Heavy Fighter

Safa Celestial Arsenal · Talon SeriesScale 3
Role Price Acquisition
Strike fighter, guided attack 312,000cr Restricted
Speed Cruise Handling Sensors
6 4 +1 Standard
Armor Deflection F/A Hull Points System Points
2 0 / 0 15 16
Power Heat Threshold Heat Dissipation Module Slots (open)
8 10 2 0
Crew Passengers Cargo Units Endurance
1 / 2 — 0 12 hours
Weapons
Weapon Range Hull Sys Crit Heat Pwr
Laser BatteryStandard · Fixed Forward · Accurate 1, Precision, Signature Bloom 1 Medium 5 — 3 3 2
Micro-Missile PodLight · Forward · Damage per missile; Lock-On, Tracking, Interceptable, Salvo 2, Limited Ammo 8 Short–Medium 3 — 4 1 1
Point-Defense LaserLight · Turret · Point Defense 1, Accurate 1, Cooldown Short 2 — 5 2 1

Rated No Slipstream · Atmosphere · Landing (emergency only)

AI Core Basic Automation

Mounts 2 Light · 1 Standard · 4 points

Carried by Safa S6 Shuttle Bay (2); S7 Shuttle Bays (4); S19 Expanded Hangar (8); Deliverer Shuttle Bays (4)

Builder Safa signature systems (Chapter 4): guided attacks add 1 Boon Die; the Point-Defense Laser fires as Point Defense 2; Power Capacity counts as 9 for overload.

Trait Arsenal Spine: The Standard mount sits on a Safa-pattern spine, which is why the airframe has no module slots and lands only in an emergency. For salvage, repair, and resale the mount is an experimental installation (Chapter Ten), and only a Safa-certified yard services it.

Version Table

Version Change Price Acquisition Upgrade from previous
Talon Published first version 299,700cr Restricted n/a
Talon 1.1 +1 Hull Point, +1 System Point 312,000cr Restricted 8 points, 22,100cr
S17 Boarding Craft

A Blade-and-Keel boarding craft in 2 versions: S17, S17.1.

The S17 is a boarding craft, a Scale 3 customs boarding tender. It closes on a ship that has been told to stop, clamps to its hatch and puts an inspection party across before the target can run. It carries inspectors and not marines, and its Ion weapons disable a ship instead of breaking it. Crown's CM-120 holds a seal against resistance. The S17 arrives first.

Builder Benefit (Safa). Full Signature benefits apply to a Safa system in a Safa hull: guided attacks add a Boon Die, point defense reads one higher, the reactor counts one higher for overload, and the security, electronic warfare and cyberdefense systems take their Bane Dice. Chapter 4 has the rules.

Small craft. The S17 has no Slipstream Drive and carries 24 hours of Endurance. A Scale 3 craft rides in a Shuttle Bay or an Expanded Hangar, or on an External Docking Cradle on a Scale 5 or larger hull; Malhan Builders' Hardened Cradle lets a Scale 4 hull carry one (Chapter 10).

Model Trait: Inspection Clamp (S17, S17.1). When the craft locks a docking collar on a ship it holds under Target Lock, that ship's checks to tear the collar free add 1 Bane Die.

Factory Packages. S17 and S17.1: Boarding Ramp and Airlock, Armory. Empty slots: 1.

Version notes. S17. Sold with one Module Slot open. The Boarding Ramp and Airlock gives a forced docking collar a Boon Die, and the Inspection Clamp makes the collar hard to tear free. S17.1. A thicker prow plate and a second gold seam along the dorsal line: one more Hull Point and one more System Point. Two of the four side berth hatches are blanked over to make room for it, and Passengers fall from 6 to 4.

Common Variants. Customs boarding tender, Inspection party transfer, Checkpoint enforcement craft, Prize crew carrier.

Safa S17 Boarding Craft

Safa Celestial Arsenal · Safa S17 familyScale 3
Role Price Acquisition
Customs boarding, inspection party transfer 249,000cr Restricted
Speed Cruise Handling Sensors
5 3 +1 Standard
Armor Deflection F/A Hull Points System Points
2 0 / 0 14 12
Power Heat Threshold Heat Dissipation Module Slots (open)
7 9 2 3 (1)
Crew Passengers Cargo Units Endurance
1 / 2 6 0 24 hours
Typical Loadout
Weapon Range Hull Sys Crit Heat Pwr
Ion Pulse EmitterStandard · Forward · Ion, Disable, Boarding Support Short–Medium 1 4 4 2 2
Ion BlasterLight · Forward · Ion Short — 3 4 1 1
Point-Defense LaserLight · Turret · Point Defense 1, Accurate 1, Cooldown Short 2 — 5 2 1

Rated No Slipstream · Atmosphere (limited) · No landing

AI Core Basic Automation

Mounts 2 Light · 1 Standard · 4 points

Modules Boarding Ramp and Airlock, Armory · 1 open

Carried by Any Shuttle Bay or Expanded Hangar; an External Docking Cradle on a Scale 5 or larger hull

Builder Safa signature benefits and weak drawbacks (Chapter 4). Power Capacity counts as 8 for overload.

Trait Inspection Clamp: When the craft locks a docking collar on a ship it holds under Target Lock, that ship's checks to tear the collar free add 1 Bane Die.

Safa S17.1 Boarding Craft

Safa Celestial Arsenal · Safa S17 familyScale 3
Role Price Acquisition
Customs boarding, inspection party transfer 262,000cr Restricted
Speed Cruise Handling Sensors
5 3 +1 Standard
Armor Deflection F/A Hull Points System Points
2 0 / 0 15 13
Power Heat Threshold Heat Dissipation Module Slots (open)
7 9 2 3 (1)
Crew Passengers Cargo Units Endurance
1 / 2 4 0 24 hours
Typical Loadout
Weapon Range Hull Sys Crit Heat Pwr
Ion Pulse EmitterStandard · Forward · Ion, Disable, Boarding Support Short–Medium 1 4 4 2 2
Ion BlasterLight · Forward · Ion Short — 3 4 1 1
Point-Defense LaserLight · Turret · Point Defense 1, Accurate 1, Cooldown Short 2 — 5 2 1

Rated No Slipstream · Atmosphere (limited) · No landing

AI Core Basic Automation

Mounts 2 Light · 1 Standard · 4 points

Modules Boarding Ramp and Airlock, Armory · 1 open

Carried by Any Shuttle Bay or Expanded Hangar; an External Docking Cradle on a Scale 5 or larger hull

Builder Safa signature benefits and weak drawbacks (Chapter 4). Power Capacity counts as 8 for overload.

Trait Inspection Clamp: When the craft locks a docking collar on a ship it holds under Target Lock, that ship's checks to tear the collar free add 1 Bane Die.

Version Table

Version Change Price Acquisition Upgrade from previous
Safa S17 First version 249,000cr Restricted n/a
Safa S17.1 +1 Hull Point, +1 System Point; Passengers 6 to 4 262,000cr Restricted 8 points, 22,100cr